I noticed that the glowing shell effect on the marine on pic 2 seems less than in pic 3... Are there different levels of power armor, or is it just an odd screenshot?
<!--QuoteBegin--BedwettingType+Aug. 06 2002,14:13--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (BedwettingType @ Aug. 06 2002,14:13)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I noticed that the glowing shell effect on the marine on pic 2 seems less than in pic 3... Are there different levels of power armor, or is it just an odd screenshot?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> The shield flickers and grows more and less opaque every few seconds. So sometimes it's very visible, and other times barely there. Looks quite groovy ingame.
As for getting up in that muh... don't question it! JUST GET UP IN THAT MUH!
Just wanted to know if the lvl5 clipping "bug" will be fixed in a later version so its clipping hull is its right size, looks great but may detract from the feel with a Tiny busting its head outa a wall.
"muh" is gonna catch on just like "Bob" did... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Comments
power armour looks nice
The shield flickers and grows more and less opaque every few seconds. So sometimes it's very visible, and other times barely there. Looks quite groovy ingame.
As for getting up in that muh... don't question it! JUST GET UP IN THAT MUH!
<!--EDIT|MonsieurEvil|Aug. 06 2002,15:56-->
--Scythe--
the_only_scythe@subdimension.com
Thanks MonsE.