Custom Modifications For Ns

FantasmoFantasmo Join Date: 2002-11-06 Member: 7369Members
edited September 2003 in NS General Discussion
<div class="IPBDescription">A Mini Survey and some Questions</div> I have noticed that some of the servers I play on have more then a few custom modifications in use.

A few modifications I've seen are:

<b>Basic Armoury Health</b> - Armoury replenishes HP in small increments*
<b>Upgraded Armoury Health</b> - Armoury replenishes HP in larger increments*
<b>Free, Instant Electrification</b> - Armourys, Tfacs, and RTs
<b>Free, Instant Electrification (Turret Variant)</b> - Same as above but turrets are elec'd as well
<b>Phase EQ</b> - Commanders drop Meds/Ammo in PG, marines recieve them upon radio request
<b>Phase/MC Location Menu</b> - Mini-Menu pops up to ask you where you want to Phase/Teleport to
<b>Marine/HA Redeem</b> - Marines/HA have 85% chance of redeeming when low HP and when team has 2 PGs**
<b>HA Redeem (HA variant)</b> - Only HAs have 85% chance of redeeming when low HP and when team has 2 PGs**
<b>Glowing Weapons/RT nozzles</b> - Weapons on the ground glows and so do empty nozzles
<b>Lerk Lift</b> - Press use on Gorge and you can fly around with him

*<i>Size of increments may differ, some replenish AP after HP some only HP</i>
**<i>Building types required may differ</i>

These are just the modifications that I have come across on the servers I play, others may exist (Please let me know about them if they do). Some servers just have 1 or 2 mods activated but some have got 4-5 going at once.

<u>Mini-Survey</u>

Which modifications do you like? Why?

Which modification do you dislike? Why?

Which combinations of modification do you like?

Comments

  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    edited September 2003
    I've seen armory health and lerk lift. I don't mind them so much, but I do like to play on stock servers. Armory health doesn't effect that game that much (maybe saves marines a couple res in the long run in medpacks though). Lerk lift is both useful and funny. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> No more gorges asking for a boost! Just fly his fat behind wherever he needs to be. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    EDIT: I really dislike the 2 laser mods that are out there. Its useless and gives you away.
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    Phase/MC Location Menu can be annoying, i don't want to mess around with having to press 1,2 or 3 to get to where i want.

    Phase EQ is nice the commander can just spam meds and ammo packs and just let the marines ask fro them while he can attend to other matters.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    Which modifications do you like? Why?

    none. wrecks balance.

    Which modification do you dislike? Why?

    all. wrecks balance.

    Which combinations of modification do you like?

    none.
  • monkeymastermonkeymaster Join Date: 2003-02-20 Member: 13771Members
    yeh i dont really think ns servers should install mini mods, the mods already great.

    and the only mod ive seen so far is a glowing model mod ( i dunno why u would want this ) and lerklift, lerklift isnt used enough to be a succefull minimod.

    i think it should be added in the next update as an actualy feature for the lerk.
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    I like all mods as it makes a nice change to gameplay, although I would never play with a mod exclusively.
Sign In or Register to comment.