Ns_caves

commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
<div class="IPBDescription">A final desion for me</div>Okay ill start off with the plot then a fiece volley of screeshots. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

"Plant Kreton 2"
The kreton system. Filled with mostly desert like planets and a sun nearly double teh age of earths sun. The planets are rich in resoruces. One planet in this system was on the verge of being colonized but during the war the tsa decided to dump the colony and begin resouce collecting. Unfortuneatly a heavy battle ship enter orbit of Kreton2.
They sent down a small team and a group of builders. When they arrived they began work on a small mining camp. A squad of soldiers went off to recon and found teh old command-hut (where the commaner will be during the game)
Nothing seemed wrong until all hell broke loose. The battle ships second team went down an hour later and now thw battleship is in orbit a complete silence. Your orders are to head to the planet and exterminate any infestations you find.

Heres a pic:
«1

Comments

  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    another one for your pleasure <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    i belive this is the overhead pic
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Overall it's a bit flat. And I'm not really fond of the HL rock texture. Its a bit overused too. But good luck.
  • GeENiEGeENiE Join Date: 2002-06-09 Member: 740Members, Constellation
    sorry but it look to half-life ish , and to blockish ..might want to add more detail and metal , the rock isnt really working.. might want to look at some rock making tutorials..
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    the map is waaaaaaaay too dark, i got a fairly bright monitor and those last shots are almost completely black. You should be able to navigate maps without use of a flashlight, this is a mining camp, put some machinery in those mines, some torches and light fixtures, those people wouldn't work in pitch black ,add some support beams, some puddles of water, Add some rubble, it looks fairly boxy till now, you can even try messing around with the particle system and add some steam or gass comming through walls, you can find help some ncie documentation in the mapping Faq in this (the mapping) forum.
    *EDIT*
    Post a complete layout (if you have one) I'm really curious where you gonna put the hives s:)
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    The last pic is the layout so far
    The area to the left (the big room lit by green) is the hive. Im gonna add so beams and some more rocks. But thats the basic theme. Ps. I really dont care if it looks like hl. I mean its A CAVE ns doesnt have any new cave textures.
    If it did i would use em! <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> ill be back in an hour or two with more pics.
  • BloodyHarryBloodyHarry Join Date: 2002-08-02 Member: 1051Members
    The rocks are too flat i think <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
    try to use the "triangle method" and make it look like rocks <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

    And you shoul use different rock textures. They doesn't fit the ns-style <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

    You can use these if you want to.
    <img src="http://mitglied.lycos.de/bloodyharry212/mars_boden.jpg" border="0">
    <img src="http://mitglied.lycos.de/bloodyharry212/mars_stein.jpg" border="0">
    <img src="http://mitglied.lycos.de/bloodyharry212/mars_wand.jpg" border="0">

    And <a href="http://mitglied.lycos.de/bloodyharry212/ot/mars.zip" target="_blank">here</a> you can download the wad <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    thanks <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    looks to much like duke nukem. try to make the rocks more like this:
  • FreestylerFreestyler The First NS Fan Join Date: 2002-01-24 Member: 20Members
    What, and have it look alot like Red Faction?  At least Duke Nukem was a good game <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    Red Faction rocked...
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    nice idea, try to add some forms to the rock.... make holes in the floor, and put some steam comin from them, a hole and lava inside it would be good too......
    use the textures that harry posted they are 10 times better than hl ones......
  • DruBoDruBo Back In Beige Join Date: 2002-02-06 Member: 172Members, NS1 Playtester
    Yeah, I'd like to make a suggestion. This map looks very much like a first stab at any type of mapping. I think you should try mapping for Half-Life Deathmatch or another, simpler game, and work on your architectural skills. After that, you'll have more of the skills necessary to map for a mod requiring as complex artwork as NS.
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    Hey give him a break....at least hes having a go at mapping for ns.

    The whole point of the mapping forum is to give people feedback on their maps and what they could do to improve it..not to outright say...'You should map for another mod that is more simpler'.... :S

    The map may look a little flat at the moment just give a few weeks of improvements.

    Now for the critisism....Try and put a few hollowed out caves that were created by the aliens to give em more access to all the areas....ever see the film congo with those freakish apes....they live in small holes in the cave walls....Should try and make that (dont think it will be that hard tho)

    Like most of the rest have said..put a few light fixtures in there brighten up the place then when u get to making the Hive bits...make it a little darker..put a few pipes in there some spilling out some form of machine fluid instead of having it there....some piles of rocks and maybe a railway system with carts of mining ore in em some spilled and crap like that.....

    <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> happy hunting
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    Okay im gonna update the plot slightly. When I say "mining"
    I mean like a resourse hunt. As fars the base go im gonna add to more. Im also trying to keep some rooms emptish so i can allow lots of things to be created (portals,turrets,etcetc)
    Oh and no this isnt my first "stab" I have two realesed maps
    half-life:xen
    Blackbagoperations
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    ANOTHER ONE BITES THE DUST! <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    The last pics shows up close of the darks spot on the left side of the map (or from the marines pov the top)
    its just water. Not lack of light. I dont get why the water is so dark i did choose a nice sludge color water.  Some of those pics show those two rooms. so you can see its not really dark in there. Im still working on realistic rocks. But...  im think of just make spikes. and putting some along the floor (not so pointy more like hills) to give it a nice effect. Remember I do have to keep the r_speeds down
    <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->   <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    Unless you can make textures, you will have to find a rock texture with infestation covering half of it.  To the best of my knowdledge, there is no such texture.  Your biggest problem right now, althought the updated pics look 10x better than the older ones is that this does not look like a cave.  It looks like big rooms with hallways.  I suggest that you carefully follow what doctopepa suggested.

    He suggested: <img src="http://www.natural-selection.org/iB_html/uploads/post-4-11849-caves.jpg" border="0">

    Those look like caves simply becuase of the archictexture.  If you make your stalagmites and stalactites big enough so that you notice them, but not big enough that you have to walk around them, the you should be set.

    To pull off a great looking cave map for NS, your skill would be have to be very very high.
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    see thats the thing. FOr the most part the miners tunneled it out. They were building support beams and stuff to begin the base construction when they were ordered to pull out
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    Has anyone noticed? THERE IS AN INFESTATION The left half of the map  is completely  infested.
Sign In or Register to comment.