Oc On Phase Gate
LordLestat
Join Date: 2003-06-03 Member: 16976Members
<div class="IPBDescription">Exploit or Not</div> personaly i dont think its an exploit... Its an strategy- its simple.. you put an OC on the phase so it cortocircuits thats my opinion.
tho i know people think different and got different opinions- i know people agreeing with me i know people dissagreeing
Whats your opinion? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
tho i know people think different and got different opinions- i know people agreeing with me i know people dissagreeing
Whats your opinion? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Comments
and anyway, it might be taken out next version anyway.
so OC on phase still works no?
<!--QuoteBegin--Flayra+ 2.01e Changelog--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra @ 2.01e Changelog)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When you use a phase gate, it checks to see if there are any structures blocking the phase gate. If there are, it blocks the phase. It then checks to see if there are any players blocking the phase gate. If there are teammates that have phased within the last 2 seconds, it blocks the phase. If the phase succeeds, it kills any players that are on the phase gate. So teammates have a 2 second window to get off the phase gate; enemies are telefragged instantly. Structures however can still block a phase gate, though this will likely change in a future version.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
good to know people agreeing with me ^^
have to get on that server and teach some admins some lessons in playing NS -.-
Play nice or don't play at all</i>
I mean granted, perhaps a gorge couldn't get close enough to the phase to put down one, but hell an onos could. In fact, I believe they LOWERED onos's resistance to turrets. Does this mean marines are really expected to have a phase gate for every onos?
Hell yeah it's an exploit. Anything on that phase gate should be telefragged (yes including o chambers). If you want to put o chambers NEAR the phase gate, that should be allowed. But if they're going to allow a fat onos to stand on top of the phase gate and keep marines from coming though, they might as well just give all marines a start health of 1 hp and be done with it.
This is a really poor excuse as it only takes a gorge follwing something else to plop one on the gate while the SG's are firing at the others. Then they can destroy at leisure. It's never the fact that the Marines are "dumb enough" to allow this to happen, it just happens way too quickly and easily. I'm sure we would hear supreme bitching if the commander could plop something down on a hive and stop the aliens from spawning there or even on a move chamber. Cheesy tactic and exploit. I think Flay knows this but isn't sure how to fix it at the moment.
see i don't get this... what is DUMB about losing a spot... if an alien group of 6 skulks attack a place where no rines are at that very moment.. then it has NOTHING to do with being "dumb"or not. now that's where the pg comes in. it's first function is to allow rines to get a spot that's under attack very fast, building an oc on the pg makes that impossible so i think it isn't really fair.
now does that make it an exploit... not sure that's up to the people who run it
(oh and btw roob's has rules, just like any other server. like EVERY server you should obey those rules as wel so there's nothing wrong with being banned if you disobey them. and besides that i'm quite sure the admin warned you after the first time so...)
Brazen
Please, less flaming of servers. Roobs is a perfectly good server.
But i think that Roobs quite specifically says that pg tricks are not allowed :/
Although i think its a valid tactic but you know its their server and they can do whatever like with it.
1) Bashing servers is a no-no. When you play at a server, you agree to follow the rules on that server. If the admins say "don't do that", then you don't.
2) It is within the engine mechanics of the game, but was it intended as a game mechanical feature? It seems not, as pg blocking might be adressed further according to Flayra in his 2.01e changelog.
EDIT: And the quote is:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O When you use a phase gate, it checks to see if there are any structures blocking the phase gate. If there are, it blocks the phase. It then checks to see if there are any players blocking the phase gate. If there are teammates that have phased within the last 2 seconds, it blocks the phase. If the phase succeeds, it kills any players that are on the phase gate. So teammates have a 2 second window to get off the phase gate; enemies are telefragged instantly. <b>Structures however can still block a phase gate, though this will likely change in a future version.</b><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
From the thread located here: <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=31&t=46759' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=31&t=46759</a>
<b>Trolling opinion alert!</b>
I think it should be taken out tbh. I mean, if an alien is telefragged when a marine comes through, why shouldn't an OC be?
Shouldn't you be reading the reply guidelines now or something?
Well thats a matter between the SERVER OPERATOR, and yourself.
There is no need to start a general discussion topic on the matter. Regardless of how valid SOME people think it is, or is not, the important opinion is that of the server op. You break the server rules, you get punished. Cope with it, don't come to the forum looking to milk out some sympathy because you broke the server rules and got punished.
Don't know about you, but I'd say 6 skulks grouping together to overtake a spot is damn good team work. It's up to the marines to secure it. What I don't understand is, why is skill suddenly being mistaken for an exploit?
What next? "Is grouping more than three skulks an exploit?"
Firstly, as has been pointed out, it would appear the dev team plan on changing the ability to block pgs with structures in the future. Therefore it seems logical to conclude that they aren't happy with the way it is right now.
Secondly, the line of thought that "Well, if you let the aliens do that you deserve it" is a little off. It takes time to get a turret factory up, upgraded, etc. If you have some turrets at your pg (but no siege yet) all it takes is a skulk to draw the turrets fire and a gorge to run in and dump the chamber. The first thing you know about it is "Sentry firing" and you can't send any marines through.
Thirdly, if you don't like a server, or the rules on that server, don't play on it. Every time you connect to Roob's NTFM you get the consgreet which says (amongst other things) "No exploit use (i.e. blocking pgs, etc.)". Then saying "Nobody say anything" when the admin is on your team standing 3ft away from the PG you just blocked is perhaps not the smartest thing Lestat. Oh, and you only got a 30 min ban, which is pretty reasonable IMHO. You read the rules, chose to ignore them and tried to get away with it. People have been permabanned for less.
And let's leave it at that.
Hatchet
(Admin: Roob's NTFM)
And I was merely saying the way things should be. This thread is obviously about debating whether or not blocking a phase gate with an offense chamber is an exploit or not. My personal opinion, which may or may not be yours, is that nothing should block a phase gate. Is that okay?
Hatchet
That's a tactic and not an exploit. And before someone starts crying about it being unbalanced, think that the comm had to spend 20 res on it, when it could have been spent on something else. That's bound to slow the marines down.
Exploits are things such as the old stopcommandermode bug which gave aliens a marine skin and allowed them to ambush the entire team. That was definitely NOT supposed to be in the game.