Bile bomb against heavies, uh now your talking wierd crazy stuff.
I just had a cloaked group of oni eat my heavies and run away...how can anyone say that there is no way to take out HA? Throw a fade and a lerk in the mix and you have one nasty group of hungry aliens.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Bile bomb is a 2-hive ability. A hive costs 40. A gorge costs 10. Don't build in places that are easy to bile bomb.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Ok, you hear that guys? Marines can no longer take the powersilo hive!!!
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a gorge bbing in powersilo? just shoot them for crying out loud... if they're up high use jet packs or if they're in a vent use gls Gorges are easy to kill, slow moving and have a hard time dealing with players without web.
try using those funny things people call marines instead on relying on static defences all the time ~sigh~ <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
So comm spends lots of money in time and resources to make a jet pack to a marine so that hopefully by the time he gets up there, destroys all the offense chambers, and kills the gorge, the base isn't already destroyed. Gorges in powersilo don't have to be in sight to bombard you know. I find the only way you can stop a gorge from doing that is to have 2 or 3 marines with their pistols out doing nothing but waiting for that gorge to show his face again. When he does, and he peeks back in after getting hurt, marines wait until he tries again. In this manner, several marines are being sidetracked from missions when 2 or 3 marines could make the difference between winning and losing. All for what? ONE gorge with bile bomb?
<!--QuoteBegin--Hawkeye+Sep 16 2003, 10:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hawkeye @ Sep 16 2003, 10:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All for what? ONE gorge with bile bomb? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Yes. One gorge, 2 hives, and a *Strategic Position*.
oh... so there's oc chambers up there now? the ones that cost 10 res each? so it's a 2 hive ability (40 res) plus it's not a starting evolution (10 res) and now you've given it enough time to build some chambers? (10 each)
how much is a gl or jetpack again?
add in the actual planning involved for the gorge to set this up and... in all honesty I think Anon summed it up better than I can <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
You can take powersilo hive, just set up outside of the hive in one of the corridors. Set up a siege (or two) to kill anything that is there to begin with. Then have some turrets + pg to keep that position. Inside the powersilo hive IS a bad place to set up a minibase (unless you are going for a 2-hive lockdown), but the hive can be secured.
Or here's an idea: Build next to power silo, not in it. Drop some seiges. That way you'll get stupid Gorges to sneak in and set up hives there. Make them waste the rez to build it, and knock it down. Make sure to laugh on the public channels each time you do that.
Edit: ..... Err, What I'm Lost said. Dangit, he didn't look like he was saying what he said when I first read it...
This happened to me once too, within the last seconds of the game. Was in Origin (i think) in Furnace hive. Marines had relocated next to the hive (lava pitfall I think) and all that was left were the commchair and some IPs which were already under attack by 5 onos. Yes it was pointless, but I bilebombed the chair. and it did not die. I wondered why and went up so close to see the Hitpoints and bombed it. No damage. I was a bit....surprised. However, a few moments before, the bilebomb seemed to work perfectly, because I forced them to recycle some of their structures which were within my range.
lol, that actually reminds me of a time we were building a siege base outside a hive and we started getting BBed. When I realised we wouldn't be able to shoot it I started jumping up and using my body to block the shots.... worked really well until a lerk joined the party and gassed us all to death <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
It wouldn't seem as fair if comm spent 10 resources on me so that I can get on top of powersilo and shoot grenades down on the hive and everything else. And oh, by the way, you couldn't reach me unless you had lerk. If I'm hurt, I just hide and regenerate my health back to new. Wouldn't that be just fun? If you don't like it, don't take powersilo!
been there, done that... I was stuck in a game where the marines had built their whole base up at the top well out of onos range; they had armouries and ips and just rained grenade fire down on us and shotgunned anyone who attempted to get up. Getting irritated the team took a few seconds to gather outside and with a little teamwork and strategy we weeded them out without too much trouble =3
some people whine when the other team do something destructive and clever... some get on with it and win <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Does bile bomb work properly in the finalized 2.01? I haven't really had too much opportunity to test it.
From what I can see, it works okay if you're right next to the target, but I'm not sure if it works if you're bombing from like say, a vent or a high place.
Bilebomb works that way: The structures only take damage if you have a free lign of sight to those structures. That means you can't bilebomb through a vent entrance while standing in the back. However, you can stay at the edge of ther vent and watch your bilebomb making damage.
It's a sloppy fix for the bilebombing through walls issue (like from underneath of nano-gridlock on ns_veil)
If you wish you see the bug in action you can take a look at the demo in <a href='http://www.kalias.pwp.blueyonder.co.uk/bile.zip' target='_blank'>this zip file</a>, extract to your ns dir and type <span style='color:orange'>play demo1</span> in your console.
<!--QuoteBegin--eggmac+Sep 28 2003, 08:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eggmac @ Sep 28 2003, 08:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Bilebomb works that way: The structures only take damage if you have a free lign of sight to those structures. That means you can't bilebomb through a vent entrance while standing in the back. However, you can stay at the edge of ther vent and watch your bilebomb making damage.
It's a sloppy fix for the bilebombing through walls issue (like from underneath of nano-gridlock on ns_veil)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> This isn't true at all. Please don't spread misinformation.
Max: Assuming that it isn't true and that you know what you are talking about, can you please explain exactly how it works? It would be great if we know what we must do to make our bile bombs actually hit until it is properly fixed.
ok, its just a matter of you not knowing what the hell your doing. Bile is THE most powerfull alien weapon in the game, period. hundreds... thousands of res can melt instantly under bile bomb forcing marines to cover all possible places for a gorg to set up camp and start bombing.
50+ turret packed turret farms have been taken out in a couple secconds by me alone as a cloak/regen/adren gorge. my advise would be to stop sucking.
Bile bomb has been bugged from day one in various ways, as have many things - remember how quickly we have got where we are... or rather the devs have carried us.
That said bile bomb appears most borked on servers running mods. Old versions of metamod are the worst culprits but also a range of completely unrelated mods can, on occasion give problems to various things that would on the surface appear totally unconnected. The 'area effect' weapons seem most prone to these bugs but the welder has also on occasion refused to weld until the player moves and tries again.
If you think you are having problems ask your admin to turn on drawdamage so you can all see exactly whats going wrong.
I think BB needs a work over. It still has alot of problems and they can make the gorge almost useless for anything besides healing. (we all know OCs are useless late game).
As for PowerSilo Any commander who makes a mini-base in the middle of PS needs to be ejected post haste!
<!--QuoteBegin--Majin+Sep 29 2003, 10:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Majin @ Sep 29 2003, 10:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think BB needs a work over. It still has alot of problems and they can make the gorge almost useless for anything besides healing. (we all know OCs are useless late game).
As for PowerSilo Any commander who makes a mini-base in the middle of PS needs to be ejected post haste! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> If bilebomb were to work 100% effectivly all the time, the gorge would rule in an attack.
I stood in the vent of West Skylights last night and bile bombed an electrified RT. I shot at it 30 times, aiming at different points and such and the RT didn't take a single point of damage. Which meant, that no marines came running. Not till I dropped out of the vent and started did it take damage and THEN the marines came running. Of course, I had to take off then.
Bile Bomb is Borked!
Edit: I forgot to mention, I did have direct line of sight to the RT.
ok, its just a matter of you not knowing what the hell your doing. Bile is THE most powerfull alien weapon in the game, period. hundreds... thousands of res can melt instantly under bile bomb forcing marines to cover all possible places for a gorg to set up camp and start bombing.
50+ turret packed turret farms have been taken out in a couple secconds by me alone as a cloak/regen/adren gorge. my advise would be to stop sucking.
OK zanid, first of all, this isn't constructive. You know nothing about the people posting her. For your information, I have been playing since day 1 release, and I don't suck. Im not uber, but I don't suck. Second of all, we are addressing an admitted bug. "sucking" has nothing to do with it. Read the posts first, and chime in when you have something worth saying. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
<!--QuoteBegin--eggmac+Sep 29 2003, 02:23 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eggmac @ Sep 29 2003, 02:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bilebomb works that way: The structures only take damage if you have a free lign of sight to those structures. That means you can't bilebomb through a vent entrance while standing in the back. However, you can stay at the edge of ther vent and watch your bilebomb making damage.
It's a sloppy fix for the bilebombing through walls issue (like from underneath of nano-gridlock on ns_veil) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Yeah that aint true eggmac. I once thought it was that, but it isn't. Soemtimes you can see the structure your bile bombing perfectly and bile bomb still doesn't work.
Comments
I just had a cloaked group of oni eat my heavies and run away...how can anyone say that there is no way to take out HA? Throw a fade and a lerk in the mix and you have one nasty group of hungry aliens.
Ok, you hear that guys? Marines can no longer take the powersilo hive!!!
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a gorge bbing in powersilo? just shoot them for crying out loud... if they're up high use jet packs or if they're in a vent use gls
Gorges are easy to kill, slow moving and have a hard time dealing with players without web.
try using those funny things people call marines instead on relying on static defences all the time ~sigh~ <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
So comm spends lots of money in time and resources to make a jet pack to a marine so that hopefully by the time he gets up there, destroys all the offense chambers, and kills the gorge, the base isn't already destroyed. Gorges in powersilo don't have to be in sight to bombard you know. I find the only way you can stop a gorge from doing that is to have 2 or 3 marines with their pistols out doing nothing but waiting for that gorge to show his face again. When he does, and he peeks back in after getting hurt, marines wait until he tries again. In this manner, several marines are being sidetracked from missions when 2 or 3 marines could make the difference between winning and losing. All for what? ONE gorge with bile bomb?
Yes. One gorge, 2 hives, and a *Strategic Position*.
Hey! When did strategy come in? That's not fair.
how much is a gl or jetpack again?
add in the actual planning involved for the gorge to set this up and... in all honesty I think Anon summed it up better than I can <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Edit: ..... Err, What I'm Lost said. Dangit, he didn't look like he was saying what he said when I first read it...
BB's were overpowered when they wen through walls, now it is OK except for the bugs.
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Very true.
But why not just shoot the gorge?
Was in Origin (i think) in Furnace hive. Marines had relocated next to the hive (lava pitfall I think) and all that was left were the commchair and some IPs which were already under attack by 5 onos.
Yes it was pointless, but I bilebombed the chair. and it did not die. I wondered why and went up so close to see the Hitpoints and bombed it. No damage. I was a bit....surprised.
However, a few moments before, the bilebomb seemed to work perfectly, because I forced them to recycle some of their structures which were within my range.
some people whine when the other team do something destructive and clever... some get on with it and win <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
From what I can see, it works okay if you're right next to the target, but I'm not sure if it works if you're bombing from like say, a vent or a high place.
The structures only take damage if you have a free lign of sight to those structures. That means you can't bilebomb through a vent entrance while standing in the back. However, you can stay at the edge of ther vent and watch your bilebomb making damage.
It's a sloppy fix for the bilebombing through walls issue (like from underneath of nano-gridlock on ns_veil)
The structures only take damage if you have a free lign of sight to those structures. That means you can't bilebomb through a vent entrance while standing in the back. However, you can stay at the edge of ther vent and watch your bilebomb making damage.
It's a sloppy fix for the bilebombing through walls issue (like from underneath of nano-gridlock on ns_veil)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This isn't true at all. Please don't spread misinformation.
Max
50+ turret packed turret farms have been taken out in a couple secconds by me alone as a cloak/regen/adren gorge. my advise would be to stop sucking.
Max <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
hmm
That said bile bomb appears most borked on servers running mods. Old versions of metamod are the worst culprits but also a range of completely unrelated mods can, on occasion give problems to various things that would on the surface appear totally unconnected. The 'area effect' weapons seem most prone to these bugs but the welder has also on occasion refused to weld until the player moves and tries again.
If you think you are having problems ask your admin to turn on drawdamage so you can all see exactly whats going wrong.
As for PowerSilo
Any commander who makes a mini-base in the middle of PS needs to be ejected post haste!
As for PowerSilo
Any commander who makes a mini-base in the middle of PS needs to be ejected post haste! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
If bilebomb were to work 100% effectivly all the time, the gorge would rule in an attack.
Bile Bomb is Borked!
Edit: I forgot to mention, I did have direct line of sight to the RT.
50+ turret packed turret farms have been taken out in a couple secconds by me alone as a cloak/regen/adren gorge. my advise would be to stop sucking.
OK zanid, first of all, this isn't constructive. You know nothing about the people posting her. For your information, I have been playing since day 1 release, and I don't suck. Im not uber, but I don't suck. Second of all, we are addressing an admitted bug. "sucking" has nothing to do with it. Read the posts first, and chime in when you have something worth saying. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
The structures only take damage if you have a free lign of sight to those structures. That means you can't bilebomb through a vent entrance while standing in the back. However, you can stay at the edge of ther vent and watch your bilebomb making damage.
It's a sloppy fix for the bilebombing through walls issue (like from underneath of nano-gridlock on ns_veil) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yeah that aint true eggmac. I once thought it was that, but it isn't. Soemtimes you can see the structure your bile bombing perfectly and bile bomb still doesn't work.