Natural Selection: Combat Map Thought

CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
I was thinking about this and it could cause a big problem.

If you're looking for CS style maps, you can garuntee that people are going to rip every single CS/TS/TFC/Other DM maps and convert them to work for NS. Will this cause NS problems legally? Also, these maps could become quite popular due to the large amount of CS players joining NS, causing a lot of unhappy people.

Just a thought.

Comments

  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
    I don't see why, seeing as how the dev team has nothing to do with independant mappers who chose to convert these maps.

    As for more CS people joining, CS is not a good enough mod to deserve 100,000 players at any time of day IMO <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    They'll learn NS, or if not, hey they can run 24/7 NS:C server for all I care, won't bother me.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    dust might be the first one.
    we got the okay to convert it into one of the worst ns_maps 6 months ago.
  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
    LOL ns_dust was so terrible...but still it was funny for a while.
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    But it will actually work with NS:C though.

    I don't wanna see NS swamped by CS, I had a brief spell playing CS and left it to play NS/TFC.
  • Sir_PepeSir_Pepe Join Date: 2002-12-15 Member: 10845Members
    Yeah, really looking forward to co_iceworld... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • ChimpZealotChimpZealot The Elite Demo Detective Join Date: 2002-11-30 Member: 10315Members, NS1 Playtester, Constellation
    I've already finished co_scoutzknivez.... just a few texture problems <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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