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HEAD-d_bHEAD-d_b Join Date: 2003-08-15 Member: 19742Members
<div class="IPBDescription">can u edit the menus</div> Does anyone know if you can edit the menus (the ones which pop up when you hold right mouse) so that you can add items and link them to execute scripts

Comments

  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    No. that's not like a commandmenu. That popup is coded in and can't be changed, at least to my knowledge.
    You could download Monkeybonk's commandmenu then mess around with it. That's about it.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    Yes, that pop-up can be changed....

    for Aliens, Aliennode.spr is the file you are looking to edit...
    for Marines, marinenode.spr is the file you are looking to edit...

    to view the sprites, you can use a tool called sprite view. which is available <a href='http://t2k.neotech.cc/ns/tuts/tools/tools.shtml' target='_blank'>On the Web</a>

    to Decompile and recompile sprites, you can use a tool called <a href='http://t2k.neotech.cc/ns/tuts/tools/tools.shtml' target='_blank'>Sprite Wizard</a>
  • nightdragonnightdragon Join Date: 2003-01-05 Member: 11848Members, Constellation
    edited September 2003
    Actually delarosa i think he means the words and whatever. You can change the sprite but you cannot change the words or add extra boxes etc that let u execute seperate commands. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    ND

    edit// Typo and what this forum thought was swearing!??
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    He's not asking to change their looks. He wants to change their function, and add new bubbles as well.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Nope, can't be done. Sorry.
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    edited September 2003
    You can alter the menu. I made a new one a while back. You can find it <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=42491' target='_blank'>here</a>.

    You can only put impulse commands in the menu though.

    I tried doing <b>alias "impulse 210" "nexttrack"</b> to try to get normal commands to work but it doesn't. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    I also tried putting the impulse number in as <b>210;nexttrack</b>. Hoping that would fool it, but still no luck. I cannot think of anything else to try.

    So I guess its just not possible to add normal commands.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yes you can, ive downloaded it b4 where it changes from readyroom to liek chuckle for aliens
  • HEAD-d_bHEAD-d_b Join Date: 2003-08-15 Member: 19742Members
    thx people

    couldnt you just create your own impulses then bind them to the menu
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited September 2003
    <b>You can edit the background images </b>by the mentioned sprites.
    <b>You can edit the displayed text</b> in that BIG titles.txt dont ask me where, scan for keywords.
    <b>You can edit the font, font size and font color</b> by changing it in the 800textsceme.txt "piemenu" AND by deleting/replacing all content of hl/ns/gfx/vgui/fonts and hl/valve/gfx/vgui/fonts (this might cause some hoax errors like for example on ASE)
    <b>You can change the layout, positioning of the whole menu</b> by the ui.txt "start PieMenu SoldierMenu" ...

    nothing left behind to be not changeable.

    search it on the forums.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--HEAD-d^_^b+Sep 18 2003, 02:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HEAD-d^_^b @ Sep 18 2003, 02:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thx people

    couldnt you just create your own impulses then bind them to the menu <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    the impulses are part of the game's code. Can't be done...sorry.
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