"infestation" Textures
reaperman
Join Date: 2003-08-15 Member: 19733Members
<div class="IPBDescription">Anyone got a better technique?</div> I'm trying to make some new "infestation" textures for the map that I'm making, but I can't seem to make them come out quite right. The edges of where the infestation ends and the now-transparant colour begins is very obvious, and it makes it just generally look bad.
Anybody have a good technique for doing this? Or want to do it for me?
Anybody have a good technique for doing this? Or want to do it for me?
Comments
I'll make some infestation for you, no probelm, you can find my e-mail address on NS World, to send me the textures you want infested.
<a href='http://hem.bredband.net/congal/temp/heavyinfest.psd' target='_blank'>heavyinfest.psd</a>
<a href='http://hem.bredband.net/congal/temp/lightinfest.psd' target='_blank'>lightinfest.psd</a>
edit: they tile, but they don't tile exceptionally well so if you don't make 2048 units long corridors with a flat wall textured with the stuff it shouldn't be too obvious that it is reapeating.