Spores Do Stack

StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
<div class="IPBDescription">I'm pretty sure</div> It seems as the stacking of spores that was removed only means that spores from *one* player doesn't stack. Meaning, that if you shoot two clouds at a marine it will only hurt as one, but if you and another lerk shoot one *each*, it will do double damage.

I'm basing this totally on my own perception of things. Mainly, when there were 3 lerks sporing one of our IP's and when spawning, health would drop INSANELY fast.

This could of course be general knowledge, but I haven't seen it discussed anywhere and the logs *do* claim that spores don't stack, without mentioning this exception.

Anyway, thought this since 2.0 came out but have been too lazy to actually do any scientific research so I'll leave that up to you, just wanted to get it off my chest <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

Comments

  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    Are you sure the insanely fast health loss wasn't due to spikes?
  • AshkajioniAshkajioni Ashkajioni Join Date: 2003-02-25 Member: 13995Members
    I think he would know if it was spikes (unless he has no sound) They make an obviously loud (crackle) sound when they hit you, you can even hear it through LMG fire.

    If spores do stack in the way he claims.. and people take advantage of it.. god save us all..


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    IP <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Can someone actually test/verify this?
  • UzguzUzguz Join Date: 2003-06-05 Member: 17016Members, Constellation
    I'm pretty sure the final 2.0 changelog clarified this; that is, the change was worded such that spores from multiple players <i>would</i> stack. They seem to in-game, at any rate.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    I'm pretty certain you can't stack your own spores, but multiple lerks can stack spores between them, using ye olde teamwork hax.
  • GrimmGrimm Join Date: 2003-04-13 Member: 15448Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ashkajioni Posted on Sep 19 2003, 05:39 PM
    --------------------------------------------------------------------------------
    I think he would know if it was spikes (unless he has no sound) They make an obviously loud (crackle) sound when they hit you, you can even hear it through LMG fire. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Actually, ever since 2.0 was released, the crackle has been reduced to a nearly-inaudible "tap-tap-tap" kinda noise.

    And I don't see why they wouldn't stack between two or more players, would make having more that one lerk in an area less effective if it didn't.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And I don't see why they wouldn't stack between two or more players, would make having more that one lerk in an area less effective if it didn't. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Not completely u can get one to cover sporing the whole place while the other does the needle sniping, ppl die alot faster.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think he would know if it was spikes (unless he has no sound) They make an obviously loud (crackle) sound when they hit you, you can even hear it through LMG fire.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Perhaps the lerks had silence??

    I was pretty sure multiple clouds from multiple lerks didnt stack but i could be wrong, hell they said alot of stuff for 2.0 and that stuff didnt happen.

    - RD
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    O focurse I am not 100% sure since as I said, I haven't done any testing. You know when you're getting spiked though, most of the time, silence or not. There's a little animation when you get hit.

    Anyway, grab 5 lerks and spore an IP; should be evident if it stacks or not.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Oh, and even though spores stacking doesn't make sense on a "realism" or logical level, it *does* make sense on a gameplay level.
  • homerxhomerx Join Date: 2003-04-01 Member: 15094Members
    I think it does stack when you use spores with other Lerks.

    It doesn't stack with your own spores.

    This is just based on what I see, I haven't actually tested it myself, so I can't say its 100% sure.
  • WurmspawnWurmspawn Join Date: 2002-01-24 Member: 19Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh, and even though spores stacking doesn't make sense on a "realism" or logical level, [...]<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    why not?
    presumably an organism that can willingly change its phenotype to fit the situation by form shift and internal modification would be able to do as simple a thing as modifying the structure/effects of spores it could emit. By simple modification the micro-organisms/spores from different lerks could have similar but significantly different attack vectors that would warrant compounding of damage. Think about it as if the spores were viruses; you can get sick multiple ways. This wouldn't be hard to coordinate either, based upon the info we know about our hive mates I think we can presume their is some sort of genetic communication and management as well.
    To paraphrase someone from the past "it's sci-fi, realism is what you make it". k, perhaps that was a poor paraphrase, but it retains the jist of what was learned. (respect)

    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    <!--QuoteBegin--Stoneburg+Sep 21 2003, 03:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Sep 21 2003, 03:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh, and even though spores stacking doesn't make sense on a "realism" or logical level, it *does* make sense on a gameplay level. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    would it be worse to be a room with 5% boron air or 50% boron air, seems logical to me
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    edited September 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->would it be worse to be a room with 5% boron air or 50% boron air, seems logical to me<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That doesn't explain why spores from multiple lerks would stack but spores from a single lerk don't stack.

    Edit: Can someone actually test this? I don't have two other people to get on a lan with me and test it, so I am really hoping someone else will.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Yes, if it was a question of *how much* spores then it wouldn't matter if it was on lerk or two different ones. The idea that they are different *sorts* of spores would seem odd since the spores *always* do exactly the same damage.

    And I *still* haven't tested this under controlled circumstances.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    here is some questions... does umbra stack with other lerks umbraing? does primal stack with other lerks primaling?
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    New alien strategy? Lerk-rushes early in the game? Someone really should test this out. Lerks alone are irritating, lerks in groups of five could needle someone in seconds, and spore kill entire teams in no time. This sounds promising.

    I'm pretty sure primal has no means by which to stack. Aliens only have Normal and Primal speed modes. It would be cool if Umbra stacked, but I don't think it does.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Can someone please test this?
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited October 2003
    Okay, I tested it. They do not stack.


    For proof, I recorded two demos of the tests, one from the point of view of the target marine, and one from the point of view of one of the Lerks.
    <a href='http://e.1asphost.com/civilian/sporestackingtest_alien.dem' target='_blank'>Lerk</a>
    <a href='http://e.1asphost.com/civilian/sporestackingtest_marine.dem' target='_blank'>Marine</a>
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
    It's probably for the best, tbh. Lerks are bad enough as it is; until HA come along, they are IMO the most dangerous alien lifeform.
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