Compile Problem...
reaperman
Join Date: 2003-08-15 Member: 19733Members
I'm compiling the first beta version of my map, and everything goes great until it gets to HLRAD. When the compiler gets to the third step (the one after MakeScales), the progress window gets flooded with about 3 billion "Too many direct lighting styles on face (?,?,?)". Now, I would normally just think to go through my map and move around some of my lighting, but the issue is that I _only have texture-based lighting_.
Any ideas what's causing this, or how to fix it?
Any ideas what's causing this, or how to fix it?
Comments
Any ideas what's causing this, or how to fix it?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=39164&hl=lightstyle' target='_blank'>http://www.unknownworlds.com/forums/in...4&hl=lightstyle</a>
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=30169&hl=lightstyle' target='_blank'>http://www.unknownworlds.com/forums/in...9&hl=lightstyle</a>