Aaaaah!
kittycat
Join Date: 2003-07-28 Member: 18503Members
<div class="IPBDescription">WT-F is that?!</div> what the fuk is that?
It says no portal file?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\zhlt\hlcsg.exe""C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map"
Entering C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
Using Wadfile: \halflife\ns\wall_lab.wad
- Contains 0 used textures, -1.#J percent of map (1 textures in wad)
Using Wadfile: \halflife\ns\hallwall_1.wad
- Contains 0 used textures, -1.#J percent of map (10 textures in wad)
Using Wadfile: \halflife\ns\ns.wad
- Contains 0 used textures, -1.#J percent of map (578 textures in wad)
Using Wadfile: \halflife\ns\ns_bast.wad
- Contains 0 used textures, -1.#J percent of map (22 textures in wad)
Using Wadfile: \halflife\ns\ns_eclipse.wad
- Contains 0 used textures, -1.#J percent of map (40 textures in wad)
Using Wadfile: \halflife\ns\ns_hera.wad
- Contains 0 used textures, -1.#J percent of map (65 textures in wad)
Using Wadfile: \halflife\ns\ns_lost.wad
- Contains 0 used textures, -1.#J percent of map (10 textures in wad)
Using Wadfile: \halflife\ns\ns_nothing.wad
- Contains 0 used textures, -1.#J percent of map (5 textures in wad)
Using Wadfile: \halflife\ns\ns_remix.wad
- Contains 0 used textures, -1.#J percent of map (139 textures in wad)
Using Wadfile: \halflife\ns\ns_tanith.wad
- Contains 0 used textures, -1.#J percent of map (101 textures in wad)
Using Wadfile: \halflife\ns\v_wad.wad
- Contains 0 used textures, -1.#J percent of map (80 textures in wad)
Using Wadfile: \halflife\ns\erias_grit_remix.wad
- Contains 0 used textures, -1.#J percent of map (13 textures in wad)
Warning: More than 8 wadfiles are in use. (12)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
Texture usage is at 0.00 mb (of 4.00 mb MAX)
0.05 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\zhlt\hlbsp.exe""C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
0.02 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\zhlt\hlvis.exe""C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map"
Error: Portal file 'C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.prt' does not exist, cannot vis the map
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\zhlt\hlrad.exe"-extra -bounce 1 "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map"
>> There was a problem compiling the map.
>> Check the file C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.log for the cause.
----- END hlrad -----
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It says no portal file?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\zhlt\hlcsg.exe""C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map"
Entering C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
Using Wadfile: \halflife\ns\wall_lab.wad
- Contains 0 used textures, -1.#J percent of map (1 textures in wad)
Using Wadfile: \halflife\ns\hallwall_1.wad
- Contains 0 used textures, -1.#J percent of map (10 textures in wad)
Using Wadfile: \halflife\ns\ns.wad
- Contains 0 used textures, -1.#J percent of map (578 textures in wad)
Using Wadfile: \halflife\ns\ns_bast.wad
- Contains 0 used textures, -1.#J percent of map (22 textures in wad)
Using Wadfile: \halflife\ns\ns_eclipse.wad
- Contains 0 used textures, -1.#J percent of map (40 textures in wad)
Using Wadfile: \halflife\ns\ns_hera.wad
- Contains 0 used textures, -1.#J percent of map (65 textures in wad)
Using Wadfile: \halflife\ns\ns_lost.wad
- Contains 0 used textures, -1.#J percent of map (10 textures in wad)
Using Wadfile: \halflife\ns\ns_nothing.wad
- Contains 0 used textures, -1.#J percent of map (5 textures in wad)
Using Wadfile: \halflife\ns\ns_remix.wad
- Contains 0 used textures, -1.#J percent of map (139 textures in wad)
Using Wadfile: \halflife\ns\ns_tanith.wad
- Contains 0 used textures, -1.#J percent of map (101 textures in wad)
Using Wadfile: \halflife\ns\v_wad.wad
- Contains 0 used textures, -1.#J percent of map (80 textures in wad)
Using Wadfile: \halflife\ns\erias_grit_remix.wad
- Contains 0 used textures, -1.#J percent of map (13 textures in wad)
Warning: More than 8 wadfiles are in use. (12)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
Texture usage is at 0.00 mb (of 4.00 mb MAX)
0.05 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\zhlt\hlbsp.exe""C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
0.02 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\zhlt\hlvis.exe""C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map"
Error: Portal file 'C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.prt' does not exist, cannot vis the map
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\zhlt\hlrad.exe"-extra -bounce 1 "C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.map"
>> There was a problem compiling the map.
>> Check the file C:\Dokumente und Einstellungen\Besitzer\Desktop\halflife\maps\chek4.log for the cause.
----- END hlrad -----
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Comments
The very least you'll need to do a compile is a floor, a ceiling, walls (make sure they all connect so that you can't see out into the void, or you'll get leak errors) and an info_player_start entity within the room.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>0 brushes (totalling 0 sides) discarded from clipping hulls</b>
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
it gives the weridest errors you can get for sure.
make one big custom wadfile instead.