Co_aerie Preview
Cash_Car_Star
Join Date: 2002-11-03 Member: 6448Members
<div class="IPBDescription">A Combat map in development.</div> You guys probably don't know/remember me, but I used to be active in the mapping scene and have been fairly inactive until recently. This map was originally created in two weeks in February to rush it in on time for playtesting for some version or another. I couldn't build it as fast as I had hoped and dropped out rather than release a map missing a hive area. Anyway, so I've never gotten around to completing the map, but now I hear about this new gameplay mode and I wanna try. As of now, I'm mostly trying to add a marine spawn and rework a few routes to make up for the chunks of the map I cut out. Hopefully, I can get this map to Flayra soon for use as a CO_ beta map. Onto the screenshots:
<img src='http://www.rpi.edu/~griggb/aerie/1.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/2.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/3.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/4.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/5.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/6.jpg' border='0' alt='user posted image'>
Obviously ignore the CC, I just haven't bothered taking it out yet. So, thoughts?
<img src='http://www.rpi.edu/~griggb/aerie/1.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/2.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/3.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/4.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/5.jpg' border='0' alt='user posted image'>
<img src='http://www.rpi.edu/~griggb/aerie/6.jpg' border='0' alt='user posted image'>
Obviously ignore the CC, I just haven't bothered taking it out yet. So, thoughts?
Comments
Do you have a screenie of the layout yet? Anyway, I look forward to seeing more <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Thanks for the nice comments everyone else, I'm still working on adding more lighting, pic #5 in particular is now much better lit.
Just to point out a few things not immediately visible in the pics:
There are triggerable bridges in shot #3, originally this was used with a welder to create a not-immediately accesible, but still quite visible RP.
Behind shot #1 is a train which you enter, go through two cars, and then come out in a different room (not pictured). Should make for some interesting gameplay, although a few of the textures are still temps.
I really tried to create a few unique moving door structures as well, which are not visible in the shots.
Gonna keep working, I wanna actually finish this map.
<img src='http://www.rpi.edu/~griggb/aerie/layout.gif' border='0' alt='user posted image'>
Here's another area I've been working on not visible in the first set of screens (travel through the train is one of the routes):
<img src='http://www.rpi.edu/~griggb/aerie/8.jpg' border='0' alt='user posted image'>
And then of the first set of screens, screen number 4 is completely gone, the area in number 2 might be deleted, and I fiddled around with the area in screen 5 to get this:
<img src='http://www.rpi.edu/~griggb/aerie/7.jpg' border='0' alt='user posted image'>
So.. voila.