[map Release] Ns_delta

tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
edited October 2003 in Mapping Forum
after many months of sitting on my HDD, i'm going to release this map. i'd like to thank the EC crew for testing this out.

EDIT2: <a href='http://www.heddarinn.com/maps/ns_delta.zip' target='_blank'>Download Here</a>

thanks Hellbilly for the host!!!

Comments

  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Downloading now lad, can't wait to play it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    umm. could be i've messed something up, but the textures aren't showing properly. Wad is in the NS folder
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Yeah, it says texture lump wallteck12-a is missing.
    Love the map though, you've executed the hovertank conception brilliantly, the war room allows me to act out Dr. Stranglove, and the custom models give the map class <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Great job!
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    this map owns. i loved to test it at Nano Evo and will love to play it anywhere.

    good work.
  • tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
    ok texture is fixed, new zip uploaded. <a href='http://www.heddarinn.com/maps/ns_delta.zip' target='_blank'>download here, same link as above.</a>
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    hehe I loved this map. Dont forget to check out the hovar tank and the war-room. 2 of ns_delta's many awesome features <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    tommyd remains one of the best NS mappers I've seen.

    keep it up.
  • lyndaklyndak God Join Date: 2002-11-13 Member: 8419Members, Constellation
    *looks at link*


    *sniffs*


    *looks at link again*


    *downloads*


    *picks nose*


    *installs*


    *plays*
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Awesome.

    Loved PTing this map tommy, keep the good stuff comin.

    I'll see if I can get it into rotation on our server.
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    how bout some screenies?
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    W00t, awesome map. The tank, it clearly hovar with...out...

    Anywho, did you submit it for 2.1 as well? if not, WHY not? its visuals are clearly up to par. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Did you put our sekrat thing in Tommy ?
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Some feedback on this map:

    The hive's aren't balanced; top hive seems to be worst, bottem left hive(as viewed from the mini map) seems to be best.

    Reason is that the top hive is too far away from the other hives, and the bottem hives are linked through that vent which can't be welded at all if you have the hive with the weldable in it.

    More feedback to come.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    Tommy D.... hopefully you will soon become like KFS and be one of only two people to have more than one map made offical. From what I've seen so far, it looks amazing.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    Very impressive map! I havn't played on it (just through it in a one man LAN game) but it looks like it would be a sweet map to play. The Hovartank is just beautiful <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    One thing that puzzled me: "The White Knight" room just seemed to scream out for a res node. I can see how this might have produced imbalance but given that the only other marine expansion node is "Liquid Nitrogen Generators" (I think <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ), it may have seemed a logical choice. Only 9 nodes total, but I guess Caged works with that number. I very much hope that this gets included in 2.1 <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    If noone else mentioned it before I would now have a nice analogy to 'hovar tank', but... maybe there are some infestation veins too...
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    Congrats to Tommy D for making another map in!

    =)
  • Space_ApeSpace_Ape Join Date: 2002-01-27 Member: 114Members
    Great map! finaly got a chance to play it on a proper server, looks awesome , loads of details , great texturing !!! models also add alot to the map , nice stuff <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    looks nice.... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I'll ask my clanmates to put it on our server <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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