Edit An Existing Map
GloryKing
Join Date: 2003-02-07 Member: 13222Members
Hey, REALLY new to the mapping community but I kinda had a wierd idea while watching LOTR. I know there are some CS maps about LOTR and I have them all. Is there anyway to open up these maps and edit them to make them NS worthy? I still can't find a way to open .bsps (if there is a way) but i'm planning on reading up on it. So any help or tutorials anywhere for this, cause I can't find them. Thanks guys.
-Glory
-Glory
Comments
If you absolutely MUST decompile, then take a look at <a href='http://countermap.counter-strike.net/maputilities.php' target='_blank'>http://countermap.counter-strike.net/maputilities.php</a> (towards the bottom, you'll find WinBSP, a decompiling tool).
I don't think the link for that specific file works, so you'll have to search google or whatever.
If I were you, I reALLLYYY wouldn't decompile. 1) People will think you're lame for doing it, 2) Textures get royally screwed, 3) A lot of brushes might not show up, 4) Copyright enfringement if you don't get permission
You'd be better off making your own map from scratch.
Yep -- that's what ripent.exe automates for you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
{."origin" "-64 -128 64"."maxspawndistance" "2000"."hivemodel" "<b>models/hive.mdl</b>"."angles" "0 0 0"."classname" "team_hive".}