Hmg Concept

Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
edited October 2003 in NS Customization
<div class="IPBDescription">ready to model it</div> I made a futuristic thompson model for njroo ke's RTX thing... but just adding a drum mag to the thompson and calling it an HMG seemed kind'a boring to me. so i thought up this idea for an hmg... kind'a like an m60, with some rtx influence. suggestions?

*it would be belt fed.

(besides its lack of aiming fixtures)
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Comments

  • rOoKerOoKe Join Date: 2003-08-10 Member: 19320Members
    ah! thats actually a pretty cool concept!

    here, ill just make it all futuristic and make the color scheme fit for RTX, and ill post it back for ya to model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    woohoo

    njroo ke
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    in that case i'll make it easier for you:
  • FreaqFreaq Join Date: 2003-07-24 Member: 18404Members
    Hmm... looks more lyk a shotgun. But I'll give it ashot when it comes out. Definatly new. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • FaT_CaMFaT_CaM Join Date: 2003-04-11 Member: 15394Members
    I made some changes (the higlighted) to make it look a little more hmg-ish
  • TheRealVashTheRealVash Join Date: 2003-05-21 Member: 16547Members
    Not bad, not bad at all
  • Gas_CanGas_Can Join Date: 2003-05-23 Member: 16633Members
    Really nice looks a bit like the M60 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> and i got an idea ya could put a box mag inside the gun kinda like in the original HMG. would be kinda cool but it might be a bit plain looking then
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    not bad.. maybe a bit too long
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    yea, those changes make sence. plus i would then make the .. thumb area larger. ( behind the handle)

    i could always add on a box mag, but I doubt it would fit inside. the box would need to be shape like a... G, where the lower half is the box, and the upper part comes around from beneth the weapon and into the gun. (note that the bottom would not infact be shaped like a g, it would be a box)
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    edited October 2003
    I just dared venture into the garden of concepts (First time I ever touched a concept)

    I made the gun magazine fed from a canister mag. (sorta like on the bizon or calio, if you know those)

    The Light blue bit is the new magazine, the dark blue is the part of the mag that is inside the gun.

    Remember, this is my very first try EVER to do/edit a concept. Dont bbq my behind <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Leaderz0rzLeaderz0rz Join Date: 2002-11-09 Member: 7847Members
    you should draw a top, front, and back view, would make it easier for modelers to get the shape that you are wanting.
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    Ive never drawn anything before, and now you demand a front, back and top view??

    Gah!


    Okay, ill try.
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    bah, i liked the belt fed style. it's cool and all, but the door that you open on the top was really a must for my concept. (m60 like)
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    Blah, there's a reason I dont draw alot.

    I tried to make a front, but that went down the drain...

    Someone else can try. They cant do worse than me.
  • rOoKerOoKe Join Date: 2003-08-10 Member: 19320Members
    edited October 2003
    ah, well, heres my try at it. lol sorry strapon, i completely changed your concept! i couldnt help it, cuz when i start to convert something, i always go too far <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    well, i dunno if you like this version or not, but heres the RTX HMG.

    Yea, its a multiple barrel gun, dunno if it should rotate or not, but i left some room in there for your belt feeding ideas.

    comments?

    njroo ke
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    Not bad (better than mine, thats for sure)

    Where's the belt box going to be?
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    the first couple of pics look like a modified BAR instead of a modified M60
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • G-L_AngeLG-L_AngeL Join Date: 2003-01-24 Member: 12678Members
    Defaintly looking great, I really wish i could model <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--><!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--><!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    *starts downloading 3DSM Demo*
  • IlluminaIllumina Join Date: 2003-07-27 Member: 18456Members
    Okies, i started modeling this after one of the earlier pics, I didn't realize it would get altered so much. If anything, thanks for the practice. (2nd model evar)
  • IlluminaIllumina Join Date: 2003-07-27 Member: 18456Members
  • IlluminaIllumina Join Date: 2003-07-27 Member: 18456Members
  • IlluminaIllumina Join Date: 2003-07-27 Member: 18456Members
  • IlluminaIllumina Join Date: 2003-07-27 Member: 18456Members
    edited October 2003
    ack the other one is flawed, use this one instead. (I was mislead by the black and white concept, the color one showed me the prob) polycount = 2900 ish btw
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    not bad
    i just dont get y modelers that dont know how to assign smoothing groups always post smooth shaded renders
  • IlluminaIllumina Join Date: 2003-07-27 Member: 18456Members
    cause thats the default. I wish someone woudl show me how to smooth shade it too look good.
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    edited October 2003
    you ****! that's my gun, ahrgh... i wanted to model my first concept
    (btw, you have over 1700 poly's on the stock... pretty atroshious... you could get away with less than 100 <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->, may want to re-tool that.. )
    ::crawls into a hole and crys:: <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    For your variation, njroo, I suggest making it a bit longer, barrels/back part and moving the handle back some as not to be right where the bullets will be fed in. plus, just keep it as 2 barrels... and make it a bit skinnier vertically. I'll model your's then. NO JOUST! (aka, I call it! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> )
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    eh? eh?

    I would like to model this:
  • IlluminaIllumina Join Date: 2003-07-27 Member: 18456Members
    how can i lower polys on the stock? im new at this, help me >.<
  • TheRealVashTheRealVash Join Date: 2003-05-21 Member: 16547Members
    edited October 2003
    Nice, Alot better than your earlier ones Illumina.
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
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