[mwip] Drakes Hmg

CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
Hey all, ive decided to try modelling a second model, but this time without a tutorial. please give me feedback on this please. the polycount is 490 summin polys.

Comments

  • TwiggyTwiggy Join Date: 2003-06-29 Member: 17785Members
    edited October 2003
    wow!

    damn dont make me cream my pants like that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    really nice start!

    (now you got me all jelous at your modelling skillz <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )

    edit : upon closer inspection, whats that bottom block doing there, hanging in the air?
  • The_Power_of_CheeseThe_Power_of_Cheese Join Date: 2003-09-08 Member: 20653Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> looking good so far now the drake pack might be close to complete
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> i just noticed summin, the ammo box is hovering or whatever that lil box it. also i noticed drake hasnt included a trigger or where t ohold it. :S
  • TwiggyTwiggy Join Date: 2003-06-29 Member: 17785Members
    that <b>might</b> be the trigger
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hmm i cant really see it tbh. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> well i g2g now so ill do it in the morning or 2morro after school when i get replys.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    edited October 2003
    <!--QuoteBegin--coolcookiecooks+Oct 8 2003, 02:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Oct 8 2003, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> i just noticed summin, the ammo box is hovering or whatever that lil box it. also i noticed drake hasnt included a trigger or where t ohold it. :S <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Drake said it was designed so the M56 Smartgun animation could be used.. If that so the trigger should be a button by the handle that you press with the thumb
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    edited October 2003
    nottingham hit the Nail on the head.. the block at the bottom is actully a ammo <b>Rounded Drum</b>
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    holy hell <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--coolcookiecooks+Oct 8 2003, 03:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Oct 8 2003, 03:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the ammo box is hovering or whatever that lil box it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Please for the love of god, no reference to the scorpian.

    Nice model! This looks very good for a second attempt (then again from what I can see it's mostly primitives (boxes/cylinders/geospheres/spheres). Can't wait to see how it turns out XD
  • TheRealVashTheRealVash Join Date: 2003-05-21 Member: 16547Members
    edited October 2003
    So whatever happend to the pulsating barrel idea, Is it gonna
    have it or not. Either way it's great! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • NSCypherNSCypher Join Date: 2003-01-26 Member: 12758Members
    Looking good! This has a place reserved in my models folder alongside BW's Assault Rifle and Scattergun...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hey guys im at school atm ill be home in 30 mins and ill start skinmeshing it then. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • absenticabsentic Join Date: 2003-09-03 Member: 20517Banned
    how are you supposed to fire a gun that doesnt have a trigger or a grip
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    if you actually read the topic you will find out how. im home now, and my isp keeps playing up. i need ideas for what the trigger will look like on the gun.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    Nice model!

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->edit : upon closer inspection, whats that bottom block doing there, hanging in the air? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Hovaring without flapping!!!111
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    omg, my milkshape keeps making bugs out of nowhere. everytime i hide a group it gets this weird C++ error.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    heres what i think the trigger should look like and where its placed. i know the trigger looks like a mans Sx organs but ill prolly change that. also i made it the view of what it would look like ingame. please post what you think about it.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited October 2003
    <!--QuoteBegin--Jimmeh!+Oct 9 2003, 11:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh! @ Oct 9 2003, 11:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice model!

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->edit : upon closer inspection, whats that bottom block doing there, hanging in the air? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Hovaring without flapping!!!111 <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I'M GOING TO KILL YOU!!!!111

    Make the handle like a minigun's handle. You know, with a central handle (not a grip).

    Can't wait to see it done <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    And yes, that grip does look like a <span style='color:red'>***censored***</span>
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    <!--QuoteBegin--Twiggy+Oct 8 2003, 09:04 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Twiggy @ Oct 8 2003, 09:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> that <b>might</b> be the trigger <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ya think??? cooks pay attention to that... cuz the trigger is in the wrong place on ur models
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited October 2003
    Edit:i will prolly change drakes concept a LIL bit.
  • T_U_XT_U_X Join Date: 2003-08-22 Member: 20070Members
    nice job cooks. God IT was boring today
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yea it was boring, all i did was make a macro that made a message saying "check your printer" then it printed all your username information like username n email and control access. pretty boring for 1hr 40 mins.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    Timmeh... IT has become a DOS lesson if u ask me, its far too easy
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--coolcookiecooks+Oct 9 2003, 05:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Oct 9 2003, 05:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i know the trigger looks like a mans Sx organ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Dude, that is an organ!! :S
    It even has the shape
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    does this handle look better? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> i stuck the cs arms on aswell for a laugh <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Interesting, but that HMG is effing huge O_o
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yea i think the hmg is WAY too big too. lol itll go right up to the crosshair. but it should be ok ingame. */me imagines the p/w model*
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