Res Evil Model
BgBdWoLf
Join Date: 2003-10-05 Member: 21449Members
<div class="IPBDescription">i need help D:</div> Ok, my friend and i made an Albert Wesker model from resident evil and i wanted to use it in ns for my personal use, so i decompiled, aligned to the bones and assigned vertices and all that. When i try to compile, ms3d just crashes, it doesn't say any error or anything and just goes back to my desktop. I need help :\
heres a pic of the model:
edit: btw, i made all the skin 8bit 256 colors and it still crashes <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
heres a pic of the model:
edit: btw, i made all the skin 8bit 256 colors and it still crashes <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Comments
Wesker, Has come to pwn all tose newb skulks. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Skulks,
Zomby dogs
Fade, or Hunter
Zombie, Puke acid Rocket lol.
Lerk,
either giant moth's of RE2 or Crows
Onos
Tyrant or Nemesis.
Gorge,
Could be one of the giant bees, maybe a moth.
color scheme very well. And isn't crappy to boot.
i dont think there's anything wrong with the model, i've never heard of something like that
and problems with bones and attachments would give u an errormsg
so maybe just check the bmps over again, maybe u converted them but accidently didnt save or something, i've already had a similar situation <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Wesker, Has come to pwn all tose newb skulks. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
thanks for the compliments
as for a RE pack, it's doable, but teh thing is that it is wierd to see bunch of leon, wesker , jill clones running around.
instead, what we can do is that we can make a Racoon city regular policeman model as light marine and then make a cool looking commando model as HA.
we can still use this wesker model, put this model into Power-Line's interface command chair and replace the human commander model used in that chair with this wesker model , and then, voila, you got wesker in command now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
or the the mercencary team
like vash the stampede said above, we can use these mutations for the alien pack.
zombie dog for skulks
i can't really think of anything appropriate for gorges, maybe we can use those bees.
crows for lerk
hunter for fade ( this is perfect since the hunter is also humanoid and can make huge leaps/ jumps with claw attacks. )
tyrant or William Burkin's mutation for onos.
the police pack should be easy to put together.
Or two types of Umbrella merc as LA and then Hunk as HA. Wesker can still comm, or there's the option of Nikolai.
Hmm...... fade conversion....... mwahaha BLINK MATRIX WESKER!