Savage Demo
Morgoth
Join Date: 2003-02-04 Member: 13096Members
<div class="IPBDescription">new demo out..</div> theres a new demo out called savage from s2 games, apparently;
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->S2 Games claims to not only be redefining the RTS and FPS genres with the release of Savage: The Battle for Newerth, but also to be inventing an entirely new genre of game: The RTSS. The RTSS is a Real-Time Strategy Shooter, in which one lucky person gets to play out battles through an RTS perspective, while the rest of the unlucky souls get to fight down below (either through FPS perspective or 3rd person) as the Commander’s little ****.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
they seem to be claiming they invented the rts fps genre.... but wasnt ns 1st? :o
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->S2 Games claims to not only be redefining the RTS and FPS genres with the release of Savage: The Battle for Newerth, but also to be inventing an entirely new genre of game: The RTSS. The RTSS is a Real-Time Strategy Shooter, in which one lucky person gets to play out battles through an RTS perspective, while the rest of the unlucky souls get to fight down below (either through FPS perspective or 3rd person) as the Commander’s little ****.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
they seem to be claiming they invented the rts fps genre.... but wasnt ns 1st? :o
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Comments
I realize not many bother with the off-topic forums, but that's where this truly belongs <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
The technical aspects of the game are well done (graphics, sound, etc.), except for the netcode, which is terrible.
The gameplay... well, there's no real depth compared to NS. NS requires a huge amount of thought and strategy. Savage does not... It's basically hack-n-slash your way to the enemy base, and keep building garrisons. The maps aren't really hugely differing, and the weapons come in two varieties: click like mad, and hit them, or the basic mg-flamethrower (a crappy one)-bow and arrow-sniper "rifle" (really just a super-bow... with a scope for some reason). The three levels of each are basically the same thing with more damage.
It was very well done technically (though the netcode stunk, which is really too bad <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->), but the nerfed up the gameplay aspect.
Course, that's my opinion, some people seem to love the game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
And for more information, please see the thread in <b>Off-Topic</b> on precisely this subject. Since there's already one there, and this'd just be a duplicate...
<span style='color:red'>*LOCKED.*</span>