Ns:c
DiabolusCaligo
Join Date: 2003-09-05 Member: 20585Members, Constellation
<div class="IPBDescription">How will experience points work?</div> I've been thinking about this, and of course, looking forward to it, but I started to wonder about how experience points will work.
Will it be different for each server? Like... let's say you get to level 3 on one server, will it restart after you join another server? Or something similar?
Will it be kept client-side? So that it would stay the same on any server. (However, this would make it easier to hack).
Will it be kept on a giant database like constellation and playtesters?
Will it be restarted each time you die?
Someone help me out here <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Will it be different for each server? Like... let's say you get to level 3 on one server, will it restart after you join another server? Or something similar?
Will it be kept client-side? So that it would stay the same on any server. (However, this would make it easier to hack).
Will it be kept on a giant database like constellation and playtesters?
Will it be restarted each time you die?
Someone help me out here <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
If you die, you keep your xp and everything you've bought with that xp.
If the map changes, you lose everything.
If you change servers, you lose everything.
Will it be different for each server? Like... let's say you get to level 3 on one server, will it restart after you join another server? Or something similar?
Will it be kept client-side? So that it would stay the same on any server. (However, this would make it easier to hack).
Will it be kept on a giant database like constellation and playtesters?
Will it be restarted each time you die?
Someone help me out here <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
How newbie-unfriendly would that be..
your stuck as a lvl1 skulk against lvl10 ha + hmg
Nope, it changes per level.. just like your res resets when a game ends
PKing!
Thats all...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
In particular, there's the formula for exp gain: ((55 + target experience level)*15/number friendlies nearby) + 10 (up to date as of this post)
first to kill in that situation wins =\