Bug With Onos?
devicenull
Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
<div class="IPBDescription">Gore?</div> I thought that jetpacks were supposed to be the counter to onos, however the range of gore makes jetpacks pretty much useless..
I was capturing pipeline hive as a marine, and an onos comes in and starts killing everything.. I fly to the top corner of pipeline, I am touching the ceiling, and the onos comes up, jumps and hits me with gore.
Is the range seriously messed up? Or are onos supposed to be able to kill jetpackers on the ceilings..?
I was capturing pipeline hive as a marine, and an onos comes in and starts killing everything.. I fly to the top corner of pipeline, I am touching the ceiling, and the onos comes up, jumps and hits me with gore.
Is the range seriously messed up? Or are onos supposed to be able to kill jetpackers on the ceilings..?
Comments
But yes, for some reason or another, when facing an upwards direction, both Gore and Devour have much greater ranges.
Which isn't necessarily a bad thing (if you play Kharaa most often like me). Its pretty fun to chase a Jetpacker through some tight halls with him hoping to get to the large, open room at the end, only to be devoured as he takes off thinking he's home free. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
The animation in HLMV will show the Onos really jumping up - the range is scarily large. Vert height looks good, and horiz distance is very close to Devour's anim.
I don't think the gore range is "huge".... there's a vertical height bug with devour afaik but generally the range is pretty close to the animation for the Onos in HLMV (please note alien attack animations aren't played for the Onos, you DO NOT SEE IT INGAME). I'm not sure if the vert height thing extends to ALL attacks though. The onos is a bloody big model and its animation goes over well over its stationary height.
If you're in an average corrdor, its sort of tough luck, but if it was something like being gored on the roof of refinery hive, then I'd say there's a problem.
Humourous range based anecdote - some rine was running from me, he got in a lift, hit the button, thought he was home clear, and I sucked him out of the lift and into mah belleh through a vent sized gap as it was going up. Sheer massive pwnage fun.
Hey, is Flayra working on 3rd person animations for the next patch or something? I thought I heard about that somewhere.
But isn't this thread about GORE ?
Seeing as it seems to be exactly the same bug I assume fixing one will end up fixing the other...