Rendy_CZechLife is a KoanJoin Date: 2003-10-11Member: 21608Members
edited August 2004
<!--QuoteBegin-Thursday-+Aug 27 2004, 09:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Thursday- @ Aug 27 2004, 09:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ... although the bluew lighting outside is a bit weird in my eyes ... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The blue light is emited by a galaxy, I'm using skybox called mars2. Dunno if the light is realistic enought, but I like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
(Edit) I'vo got a name ... "Heat exchanger" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> because those vents are exhausting overheated radioactive air from Fusion engine A. I hav to make some PS there...
The progress is very slow, because I'm trying undetail other locations (leaves <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> ). Also I'm working on some layout changes.
<!--QuoteBegin-Mr. Headcrab+Sep 5 2004, 04:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Headcrab @ Sep 5 2004, 04:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My god, your work is astounding, why do i have a feeling this is gonna be a part of beta 6.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Maybe it's because Flayra has said he's interested in including this map? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I love how you hid the <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html//emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo--> under that infestation. Can we have some infestation on the pipe that makes my eyes bleed? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> Thats one strong colour lol.
How about calling the corridor 'The ICU'. I dunno whether you're going for humour or just serious professionalism, if I knew more about the map layout of that area I could give you a thousand suggestions. Anyway, don't worry about the name (though it looks like that's about all you have to worry about right now!) keep crackin on. Can't wait to see this.
P.S. make a backup -N O W- I don't want this to be lost!
Rendy_CZechLife is a KoanJoin Date: 2003-10-11Member: 21608Members
I curently have 3 backups <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->)
Ehh what does ICU (=ISA configuration utility) mean ?? I can use it if I know what means <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
i think he meant "I see you" btw great map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Rendy_CZechLife is a KoanJoin Date: 2003-10-11Member: 21608Members
Hehe, understand <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> It looks like name for machine, how mysterious, I will use it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
MouseThe Lighter Side of PessimismJoin Date: 2002-03-02Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
edited September 2004
You're either the one of the best mappers I've seen or you're just very very lucky with your lighting.
(BTW, that was a compliment <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> )
<!--QuoteBegin--[Kobayashi]-+Sep 5 2004, 06:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[Kobayashi]- @ Sep 5 2004, 06:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wouldn't say lose the blue tube, just tone it down a bit... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'm definately for losing it...big, curved, glowing tubes have never looked cool and I doubt they ever will.
I had to undetail it, because the r_speeds were enormous (now I'm really looking forward to HL2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> )
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm definately for losing it...big, curved, glowing tubes have never looked cool and I doubt they ever will. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That blue glowing pipe was retextured to normal iron pipe <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
I mean..to hell with server performance :-) It's almost 2 years since NS release, both game itself and hardware is much better now, servers do not lag anymore..
if the .gif is anything to judge on...I'd say you should make it bright for a little longer but dark for most of the time. Hope a sound plays with that too. beautiful room.
I had to undetail it, because the r_speeds were enormous (now I'm really looking forward to HL2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> )
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm definately for losing it...big, curved, glowing tubes have never looked cool and I doubt they ever will. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That blue glowing pipe was retextured to normal iron pipe <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> hehe.... very nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> This part reminds me a bit of pe_bladerunner (<a href='http://www.public-enemy.org' target='_blank'>Public Enemy</a> map)
looks like nancy/bast combined, awsome mixture of the two best 1.04 maps <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->b
Comments
The blue light is emited by a galaxy, I'm using skybox called mars2. Dunno if the light is realistic enought, but I like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
(Edit) I'vo got a name ... "Heat exchanger" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> because those vents are exhausting overheated radioactive air from Fusion engine A. I hav to make some PS there...
Hive location - Hyper Drive
<img src='http://torment.wz.cz/NS/ns_hulk30000.jpg' border='0' alt='user posted image' />
<img src='http://torment.wz.cz/NS/ns_hulk30001.jpg' border='0' alt='user posted image' />
<img src='http://torment.wz.cz/NS/ns_hulk30002.jpg' border='0' alt='user posted image' />
Location - The ICU(PS isn't shown on teh pic)
<img src='http://torment.wz.cz/NS/ns_hulk30003.jpg' border='0' alt='user posted image' />
<img src='http://torment.wz.cz/NS/ns_hulk30004.jpg' border='0' alt='user posted image' />
Location - Fusion Engine A
<img src='http://torment.wz.cz/NS/ns_hulk30005.jpg' border='0' alt='user posted image' />
The progress is very slow, because I'm trying undetail other locations (leaves <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> ). Also I'm working on some layout changes.
First couple of screens remind me of Metroid Prime...
Maybe it's because Flayra has said he's interested in including this map? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
edit: typo
P.S. make a backup -N O W- I don't want this to be lost!
Ehh what does ICU (=ISA configuration utility) mean ?? I can use it if I know what means <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
(BTW, that was a compliment <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> )
The lighting is amazing , its mappers like you who really show the true potentional of the HL engine.
I'm definately for losing it...big, curved, glowing tubes have never looked cool and I doubt they ever will.
<img src='http://torment.wz.cz/NS/ns_hulk30006.jpg' border='0' alt='user posted image' />
<img src='http://torment.wz.cz/NS/ns_hulk30012.jpg' border='0' alt='user posted image' />
Internal dammage
<img src='http://torment.wz.cz/NS/ns_hulk30010.jpg' border='0' alt='user posted image' />
Maintance acces
<img src='http://torment.wz.cz/NS/ns_hulk30013.jpg' border='0' alt='user posted image' />
I'm about 90% done, now I'm finishing last section - Reactor.
<img src='http://torment.wz.cz/NS/ns_hulk_moovie2.gif' border='0' alt='user posted image' />
I had to undetail it, because the r_speeds were enormous (now I'm really looking forward to HL2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> )
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
I'm definately for losing it...big, curved, glowing tubes have never looked cool and I doubt they ever will.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That blue glowing pipe was retextured to normal iron pipe <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<img src='http://torment.wz.cz/NS/ns_hulk30015.jpg' border='0' alt='user posted image' />
<img src='http://torment.wz.cz/NS/ns_hulk30016.jpg' border='0' alt='user posted image' />
Officialize me captain!
I mean..to hell with server performance :-) It's almost 2 years since NS release, both game itself and hardware is much better now, servers do not lag anymore..
[image removed]
I had to undetail it, because the r_speeds were enormous (now I'm really looking forward to HL2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> )
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
I'm definately for losing it...big, curved, glowing tubes have never looked cool and I doubt they ever will.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That blue glowing pipe was retextured to normal iron pipe <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
hehe.... very nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
This part reminds me a bit of pe_bladerunner (<a href='http://www.public-enemy.org' target='_blank'>Public Enemy</a> map)
-add vent system
-make custom joi_teams sprites
-tweak siegerooms
-add 3 res noozles
-rework some corridors
-fix team_starts
(Edit - Layout removed)