Focus And Enhanced Hearing.

ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
<div class="IPBDescription">Both my ideas.</div> <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=28650&st=0&hl=' target='_blank'>http://www.unknownworlds.com/forums/in...=28650&st=0&hl=</a>

For the "Focus" idea of getting more damage. That idea posted before 2.0 even was out and it was still 1.1.

<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=49976&hl=' target='_blank'>http://www.unknownworlds.com/forums/in...f=5&t=49976&hl=</a>

"Enhanced Hearing" where you see what the comm is dropping and researching.

I win.

Comments

  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    And "lock" for repeatedly spamming threads?
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    edited October 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->" I was the one who made the "focus" ability suggestion in the BI forum, this is what i proposed it to do (you guys seem a little confused). Level 3 "focus" makes all attacks do double damage but also have double the cooldown. This means in the time it takes to get 4 regular bites off, you would only be able to get 2 focused bites off. The advantage focus gives you is that you have a very powerful 1st strike attack, capable of one-biting a level 0 marine." - <i>Steamedham</i><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    that's from the other thread... weeeee, conflicting views ^^



    <b>edit:</b> I'm sorry bold tags... it.. it just didn't work out between us... ~sniff~
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    I think it sounds like a rather crap idea :/
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    well amn't I glad you're not a playtester <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    But I like "Make MT blips appear on minimap for commander and marines (bug #31)."

    Well focus sounds like a very awkward thing to have, especially small groups of skulks vs HA.
    The combination of mov enhanced parisite & focus would be funny also. Translates to 2 skulks being able to gun down an LA <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> at up to lvl 2 armour? Im not sure on the power regen/consumption. But 5 parasites from each skulk... lol. By the same logic 5 skulks could gun down a lvl 0 arm ha lol, these of course would only appear in pub play where crazy people go defense last but itd be funny. I assume spores wouldnt be enhanced though.

    I think the shots having to take more energy would make this a bit less bizzare? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    *end rant of bs*
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    well, it depends if it's applied to all attacks or just your primary attack; after all every single 'weapon 1' is offensive in nature without exception =3
    Guess we'll have to wait and see, if we're lucky enough for it to make it into betatesting and then still be there when it comes out the other end that is ^^;
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    Well the real reason I said it sounds crap is cause most parts of the game involve hit and run anyway. :/ Im sorry I misread what you said I thought you said it applied to all attacks, perhaps I read it elsewhere which is where the funny scenarios must come in <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    I'm not sure myself, I was just suggesting something that I noticed in one of the other many 'more damage upgrade' threads in S&I that might address that. Just speculating of course because we all know that it's subject to change and may never reach the version we'll get our lil hands on.
    ~sacrifices a glass of milk to the gods of no-media-blackout-please-don't-hit-me-anymore-I-can't-take-it-I'll-be-good-I-promise~
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    Id rather have the legal equivalent to a skin-gamma hack that we had in 1.0 :/
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    In retrospect I think spit would be too lethal. NN all lecture in 9 hours.
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    Elderwyrm, 'enhanced hearing' is NOT your idea, please dont say that it is. The concept was originally posted by Ollj and later expanded upon by myself. I cant find the thread now cause search is still broken (been what, 6 months now?).
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    It really does not matter whose idea it was initially.
    <span style='color:red'>Locked</span>
This discussion has been closed.