Mapping Help
Hellsing_Nosferatu_Alucard
Join Date: 2003-10-17 Member: 21744Members
<div class="IPBDescription">Need some advice on mapping</div> Ok I have a few questions. I've been mapping for awhile but have yet to try and make one for ns...There's a few things I need to know
1.) What is the best mapping prog to use?
2.) What is the best compiler to use?
3.) And How do I find out the RSpeeds in a map? (I have never really been able to, haven't had a problem with it so far. But with maps in ns they seem like they might casue a prob.)
If you wouuld plz answer these and give me some advice I would appreciate it.
1.) What is the best mapping prog to use?
2.) What is the best compiler to use?
3.) And How do I find out the RSpeeds in a map? (I have never really been able to, haven't had a problem with it so far. But with maps in ns they seem like they might casue a prob.)
If you wouuld plz answer these and give me some advice I would appreciate it.
Comments
2. The 'best'... That's so relative again... Most use the ZHLT (Zoner's Half-Life Tools) and XP-Cagey's tools (find them on the stickied threads).
3. You have to pull down your console and type in r_speed 1 (not sure about that one entirely, haven't used it in a while... If it doesn't work try r_speeds 1). <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
The third mapping program is GtkRadiant, I use QuArK, and Hammer is the official tool from the developers of Half-Life. okok..everyone knows they are called VALVe <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
let me know if thats unclear (basically just use the map<yourmap> command in teh consle, and you win)