Electricity

CoronerCoroner Join Date: 2003-09-18 Member: 20994Members
<div class="IPBDescription">lighting arcs, ect</div> I have no idea how to add active electricivty to my level. By that I mean a moving beam/arc of lightning, like in Tanith Fusion reactor, or inside that generator on hera in maint. Or on Origin, I forget the room, but its a rotating assembly outside biodome. Any help much appreciated.

Comments

  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    It's only a texture, which is put on a func_conveyor and with an additive render mode.

    So basically, create a cube (or whatever), texture it with that texture (forgot the name, but you can find it, if you type in 'scroll' in the filter, since it's a scrolling texture), and tie it to an entity func_conveyor. Then set the FX amount to whatever you desire and the render mode to additive or texture. Fiddle with the conveyor speed and movement direction, until you like the result. Good luck. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    edited October 2003
    You can also add another conveyor going another direction with the same tex to make it look random.

    Here is a tut on how to do it at the snark pit

    <a href='http://www.snarkpit.com/editing.php?page=tutorials&id=12' target='_blank'>Click Me</a>
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