Fix's 1st Ever Model
Fix
Join Date: 2003-09-28 Member: 21291Members
<div class="IPBDescription">He's a happy Bunny :-]</div> Well with few hours tinkering I have produced my 1st model.
I thinks its kinda gone ok, weighs in at 1000 polys, but is a little light on detail imo. Its modelled in Milkshape and is for the most part completey hollow. I made the uzi in 2 half's each made from individually placed verticies and not joined boxes. I am especially pleased witht the recess at the top of the model as this was a bugger to do by hand.
<img src='http://next.jarhedz.com/GFX/images/uzi-side.gif' border='0' alt='user posted image'>
<img src='http://next.jarhedz.com/GFX/images/uzi-back.gif' border='0' alt='user posted image'>
I am thinking of skinning it just to go throught the process really, but as I cant even UV map a cube properly it may be a long time comming.
I thinks its kinda gone ok, weighs in at 1000 polys, but is a little light on detail imo. Its modelled in Milkshape and is for the most part completey hollow. I made the uzi in 2 half's each made from individually placed verticies and not joined boxes. I am especially pleased witht the recess at the top of the model as this was a bugger to do by hand.
<img src='http://next.jarhedz.com/GFX/images/uzi-side.gif' border='0' alt='user posted image'>
<img src='http://next.jarhedz.com/GFX/images/uzi-back.gif' border='0' alt='user posted image'>
I am thinking of skinning it just to go throught the process really, but as I cant even UV map a cube properly it may be a long time comming.
Comments
<img src='http://next.jarhedz.com/GFX/images/uzi-back.gif' border='0' alt='user posted image'>
better than my 1st model >_>
pm me or add me to your msn or... what ever way...
good job for a first try.