Dillinja's Spec Ops
funbags
Join Date: 2003-06-08 Member: 17099Members
<div class="IPBDescription">Come here for info.</div> I got some ingame screenshots, because ive been testing it for a day now.
Dill, here are some bugs that need to be fixed
-If a Light Marine gets a welder, when he switches to it he gets HA hands.
- Heavy with LMG can fire either full auto or 1 shot etc but when you let go of the trigger, the reload animation starts up. It doesnt do anything, and stops when you pull the trigger. Then when you actually go to reload, no animation happens, but you still have the time then you can shoot.
-I forget what model its called but its the one that you can see. Say your teammate has a grenade launcher, and its in his hands, that model. ( <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> that point of view). Anyways, if your a heavy with a LMG (The one with the silencer) It doesnt have a silencer, but makes the silenced sound. You can see you have a silencer if you have a LMG and heavy armor.
And time for the ingames:
Dill, here are some bugs that need to be fixed
-If a Light Marine gets a welder, when he switches to it he gets HA hands.
- Heavy with LMG can fire either full auto or 1 shot etc but when you let go of the trigger, the reload animation starts up. It doesnt do anything, and stops when you pull the trigger. Then when you actually go to reload, no animation happens, but you still have the time then you can shoot.
-I forget what model its called but its the one that you can see. Say your teammate has a grenade launcher, and its in his hands, that model. ( <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> that point of view). Anyways, if your a heavy with a LMG (The one with the silencer) It doesnt have a silencer, but makes the silenced sound. You can see you have a silencer if you have a LMG and heavy armor.
And time for the ingames:
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Comments
How many times do we (Politely) have to tell (ask you kindly) you?! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
...But yeah - it does look good! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I dont really like these pics, but its all i have right now.
S
O
R
R
Y
All i have is paint, And MS Image Composer.
Deal with it.
random screenie. tower of power!
Oh well its saturday and i have like 10 hours of testing planned <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
How many times do we (Politely) have to tell (ask you kindly) you?! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
...But yeah - it does look good! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
i understand what your saying but if you read carfuly he says these are screenshots of the spec ops models that everyone wants
1. It needs to be...beefier. When i get a shotty, and its in my hands its really really small and narrow.
2. The sound needs to be a little more...umm....deeper....hardcore i dont know...something more powerful sounding.
Ok i gotta take my gf home, then im going to test it some more.