Skulking

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  • DrunkenSailorDrunkenSailor Join Date: 2003-07-01 Member: 17826Members, Constellation
    <!--QuoteBegin--DrunkenSailor+Oct 25 2003, 04:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DrunkenSailor @ Oct 25 2003, 04:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's true, real bunnyhopping is achieved using only the strafe keys and a bit of mouse rotation, but for most intents and purposes repeated strafe jumping will achieve your same goals. Strafe jumping is pretty much the same but you get to hold forward the whole time, don't have to skim (ie time it perfectly), and you don't constantly gain speed.

    Sounds like a bad deal, but it doesn't matter because of speed caps and bunnyhop nerfs that have come in through HL (and NS) patches, so it comes out almost exactly the same, but is easier to learn and perform. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I feel obligated to point out that for the first time <i>ever</i>, I was wrong. I recognize that bunnyhopping is significantly better than strafe jumping, now that I can do it right. Sorry for the necromancy, but I know that there are so many people out there that look up to me, and I had to set the record straight. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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