[mwip]shotgun Thingy
Jim
Join Date: 2002-11-26 Member: 9989Members
<div class="IPBDescription">long time no see :D</div> well it's been a while since I've tried my hand at anything, but I recently re-installed max and thought I'd give one of the concepts on <a href='http://www.ambient.ca/cpunk/rifles.html' target='_blank'>this page</a> a go <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I've still got to finish it off, the trigger, front sights, etc but it's almost there <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> I'll seek appropriate permissions to release if I come close to a satisfactory level of completion <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
If anyone wants to UVW map it, I'll post a .3ds when I'm done, it'd be greatly appreciated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
anyhow, heres a screenshot from a max viewport:
EDIT: I just noticed a small error on the front handle thing, it's fixed but I'm too lazy to take another picture <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
EDIT2: 652 polys so far
I've still got to finish it off, the trigger, front sights, etc but it's almost there <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> I'll seek appropriate permissions to release if I come close to a satisfactory level of completion <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
If anyone wants to UVW map it, I'll post a .3ds when I'm done, it'd be greatly appreciated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
anyhow, heres a screenshot from a max viewport:
EDIT: I just noticed a small error on the front handle thing, it's fixed but I'm too lazy to take another picture <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
EDIT2: 652 polys so far
Comments
<img src='http://www.ambient.ca/cpunk/nuguns/m249booster.gif' border='0' alt='user posted image'>
Nice work on the model
You should try and lower that count and add more to it.. like a trigger <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Good luck with animations...
It looks like an extremely flimsy weapon, and you really need to cut down on the polys for that thing, 650 is ridiculous since there isn't actually much there.
Wow, that's pretty much only the basis structure, and it has 650 polies..
The grip looks a little off, though. Should be a bit smaller.
The barrels might be too far apart, and it looks like they have some sort of connection in the front.
<img src='http://www.hutna.com/malambis/pics/ripoff.jpg' border='0' alt='user posted image'>
364 polys, nearly half.
Oy...attack of the uberpoly cylinders.
Let me guess, you forgot to keep the stacks down, or gave it like 30 sides each?