Is it possible to make it so that i have another switch in the map, if that switch is pressed, then that person will not be able to hear the music the rest of the round?
<!--QuoteBegin--blackjackel+Dec 10 2003, 10:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (blackjackel @ Dec 10 2003, 10:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is it possible to make it so that i have another switch in the map, if that switch is pressed, then that person will not be able to hear the music the rest of the round? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> It would only work if you could mark that player as different from the rest -- otherwise (s)he would hear music the next time someone pressed a music button.
In DM you could assign the player to another team, but since NS already has a meaning for each player team, I don't think it's possible.
<!--QuoteBegin-blackjackel+Jan 6 2005, 10:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (blackjackel @ Jan 6 2005, 10:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is there a chance it can be made to toggle in future beta releases? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I won't say it can't happen, but I don't think it's likely to happen for any version of NS 3.0. Bugfixes and balance are the main focus right now.
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It would only work if you could mark that player as different from the rest -- otherwise (s)he would hear music the next time someone pressed a music button.
In DM you could assign the player to another team, but since NS already has a meaning for each player team, I don't think it's possible.
I must ask...
currently im reconverting all music to .mp3 format, including the songs that play when the env_shooters shoot....
thing is, the mp3 music entity does not toggle...
how would i make it so that it toggles?
Is there a chance it can be made to toggle in future beta releases?
Damn, I feel insignificant!
anyway- why not keep it as a wav file?
I won't say it can't happen, but I don't think it's likely to happen for any version of NS 3.0. Bugfixes and balance are the main focus right now.
how can i make the non-toggling MP3's toggle with the env_shooters...
IE, when 1 env shooter shoots, the mp3 plays....
When 2nd env shooter shoots, 2nd mp3 plays, first stops....
and vice versa?