Ns_system23

ToneeTonee Wub wuBUK Join Date: 2003-10-25 Member: 21926Members, Constellation
WARNING IN ADVANCE

1. I purposely made it full bright so you could see.
2. The textures ARE MOSTLY likely not to be the end ones.
3. I am posting them as they are now because i will post updates of my Marine start - just because I'd like to remember how it looked before I put all most-all detail into the map

(Now to post the 3 screenshots...)
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Comments

  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    edited October 2003
    <a href='http://130.236.229.149/pony/ns_system230002.JPG' target='_blank'>http://130.236.229.149/pony/ns_system230002.JPG</a>
    <a href='http://130.236.229.149/pony/ns_system230001.JPG' target='_blank'>http://130.236.229.149/pony/ns_system230001.JPG</a>
    <a href='http://130.236.229.149/pony/ns_system230002.JPG' target='_blank'>http://130.236.229.149/pony/ns_system230002.JPG</a>

    Better than yahoo <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--PonY_the_tiger+Oct 28 2003, 04:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PonY_the_tiger @ Oct 28 2003, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WARNING IN ADVANCE

    1. I purposely made it full bright so you could see.
    2. The textures ARE MOSTLY likely not to be the end ones.
    3. I am posting them as they are now because i will post updates of my Marine start - just because I'd like to remember how it looked before I put all most-all detail into the map

    (Now to post the 3 screenshots...) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    When you say purposely made it fullbright, do you mean for the purpose of screenshots, or you're just not putting lights into your map.
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    edited October 2003
    I aint adding the lighting yet

    1. I suck
    2. I doing as much detail first
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    *orders prints* - no, honestly I don't like the architecture much. The supports look odd in some way I can't describe and the railing is too high. Players will wonder why the hell they can't crawl under it. (Except you don't clip them very detailed.)
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    youn should make the walls more detailed like putting some stuff on them like computers or just break up the straight lines.

    maybe u could also try putting some pipes or somethingin, just to add a little more charecter.
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    <!--QuoteBegin--PonY_the_tiger+Oct 28 2003, 10:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PonY_the_tiger @ Oct 28 2003, 10:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WARNING IN ADVANCE

    1. I purposely made it full bright so you could see.
    2. The textures ARE MOSTLY likely not to be the end ones.
    3. I am posting them as they are now because i will post updates of my Marine start - just because I'd like to remember how it looked before I put all most-all detail into the map

    (Now to post the 3 screenshots...) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I did say I am posting pictures from the bear bones (start) of the map then i post more later - but thanks for the input what i can do to the walls
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    edited October 2003
    Updated Griders (used Vertex and it worked for me!)
    Added a pipe (texture will be this, most probably) not sure about the bit on the wall/ceiling
    changed height of railings
    <a href='http://130.236.229.149/pony/4.JPG' target='_blank'>http://130.236.229.149/pony/4.JPG</a>
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    You need to work a lot on texturing. Nothing matches. The gold pipe looks out of place, the purple girders look out of place, the red grate looks out of place and the grey textures are simply repetative. Also, the girders need texturing properly, try angling the texture on the side so it follows the structure.

    You need to break a lot of this up, add detail, make everything match. If you're working predominantly in grey, then add flashes of colour in different places, but try and keep a little consistancy with the colours you choose. Try also adding trims to the floor, break the ceiling up with girders or windows, add some computers to the wall and try and kill as many 90 degree angles as possible. Also, the ceiling is all one height, try adding some variation in there.
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    edited October 2003
    Thanks for the advice about the textures BUT i DID say that they wont be the final textures used (except for the pipe, so it'll most likely be changed <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)

    EDIT : Also on the stairs, where the light texture is, angled slightly - but i aint posting a picture of that, going to wait till i have added more stuff
  • ZyndromeZyndrome Join Date: 2003-03-28 Member: 14974Members
    This needs ALOT of work. It's so extremly low on detail and everything is out of place. Rating: 0 of 10
    <i>(criticism at large , no offence)</i>
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Pony, if i were you, i wouldn't post any screenshots until you've done something you like and consider final, then unleash us lot on it.
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    Aww well <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> just wanted to post pics as time passes and and to show my progress

    Zyndrome - I know its needs a lot of work - thats the point of this thread - i was going to put pictures after i update it.

    Anyways heres the last two pictures i am going to post for quite some time (my idea of posting progress pictures failed <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->)

    <a href='http://130.236.229.149/pony/5.JPG' target='_blank'>http://130.236.229.149/pony/5.JPG</a>
    <a href='http://130.236.229.149/pony/6.JPG' target='_blank'>http://130.236.229.149/pony/6.JPG</a>
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--Zyndrome+Oct 28 2003, 07:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zyndrome @ Oct 28 2003, 07:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This needs ALOT of work. It's so extremly low on detail and everything is out of place. Rating: 0 of 10
    <i>(criticism at large , no offence)</i> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yup, I agree.

    You don't have any detail at all, get some.

    Select your textures carefully, these look ugly.

    Fix the architecture, that stair and its rails look very ugly, I've never seen anything like it before.

    That pipe really looks out of place, it's ugly.
    I'd remove it if I were you. If you do want to keep it, camouflage it with other blingbling detail in the room.

    Never use your floor texture as ceiling texture.

    Put in some light (I know you're doing the <i>light entities</i> the last, but start with some lightspots and such).

    It's tiny.
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    LOL..
    does no-one EVER and i mean EVER read?

    I mean i dont know how many times i said ABOUT THE TEXTURES!
    I mean i dont know how many times i said numberous things - oh never mind...
  • AeaAea Join Date: 2003-10-09 Member: 21552Members
    You really shouldn't not post your un-developed screenshots, or not get mad at people for pointing out problems. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    I aint bothered at the for pointing out the problems

    I am bothered about them not reading that I said

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1. I purposely made it full bright so you could see.
    2. The textures ARE MOSTLY likely not to be the end ones.
    3. I am posting them as they are now because i will post updates of my Marine start - just because I'd like to remember how it looked before I put all most-all detail into the map
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    That at the begining

    For example one of the things that bothered me...

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Zyndrome Posted on Oct 28 2003, 01:55 PM
    --------------------------------------------------------------------------------
    This needs ALOT of work. It's so extremly low on detail and everything is out of place. Rating: 0 of 10
    (criticism at large , no offence)  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Did i not say something then?
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    Ehm, look at the first screenshots, then look at the last screenshots posted some hours after. Any progress in detail and layout? Oh my, yes.

    It must take some gut to dare posting in this forum. Go on with the good work, Pony.
  • WheezerWheezer Join Date: 2002-11-02 Member: 3926Members, Constellation
    Yes, Pony is right.
    These pictures don't really need any comments because they are so pre-alpha-beta-gamma that you won't even see it's the same map when it's finished.

    It's like when you first draw a couple of circles before you actually draw a cartoon character.

    Keep it up, Pony.
    I'm cheering for you ;D
  • davidsansomedavidsansome Join Date: 2003-02-07 Member: 13228Members, Constellation
    I really like the detail above the Comm Chair.

    Keep up the good work pony <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    Thanks <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    use the sp_ns_wad file - <a href='http://hl2hosting.com/downloads/hl/mods/ns/wads' target='_blank'>http://hl2hosting.com/downloads/hl/mods/ns/wads</a> for your ground, intsead of the hl ones

    amckern
  • BrodinBrodin Join Date: 2003-10-13 Member: 21655Members
    <!--QuoteBegin--PonY_the_tiger+Oct 28 2003, 10:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PonY_the_tiger @ Oct 28 2003, 10:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WARNING IN ADVANCE

    2. The textures ARE MOSTLY likely not to be the end ones.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    He said the textures he has wont be the ones hes using in the end. =/

    Looks good so far pony
  • Garet_JaxGaret_Jax Join Date: 2003-02-23 Member: 13870Members, Constellation
    yep go for it pony

    If u're maps r as nutty as u r, the map will be a riot to play on

    pony meep lol

    -Seraph
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    For the benifit of SOME people!

    <a href='http://130.236.229.149/pony/7.JPG' target='_blank'>http://130.236.229.149/pony/7.JPG</a>
    <a href='http://130.236.229.149/pony/8.JPG' target='_blank'>http://130.236.229.149/pony/8.JPG</a>

    Two added things (REMEMBER YOU FLAMERS! EVEN THESE BITS AINT FINISHED! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> i will be adding rails - i will be adding other things aswell!)

    Feel free about critsising (spelling) the placement of the vent, yes it is on the floor - but i thought this would help marines in securing the vent (i.e. mines) just i dont know how to use weldables - later stages i may even change it into a weldable
  • JimmenyJimmeny Join Date: 2003-08-06 Member: 19049Members
    Cool, that looks like a good start. The girders in the walls are interesting, and I like the bit where the floor is lifted and you see the pipes, it breaks it up nicely. Keep it up and it'll be cool when it's finished.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    I think, no one is interested to see snapshots of untextured, undetailed, plain rooms. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    <!--QuoteBegin--::esuna::+Oct 28 2003, 08:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Oct 28 2003, 08:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Pony, if i were you, i wouldn't post any screenshots until you've done something you like and consider final, then unleash us lot on it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I remember me saying this in another thread <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    Leaving this to the moderaters opinion - they like the idea of progress screenshots (leave it open), or they dont think the lock it.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--Rendy.[CZech]+Oct 29 2003, 02:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rendy.[CZech] @ Oct 29 2003, 02:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think, no one is interested to see snapshots of untextured, undetailed, plain rooms. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    He reads my mind...
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--PonY_the_tiger+Oct 28 2003, 11:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PonY_the_tiger @ Oct 28 2003, 11:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> LOL..
    does no-one EVER and i mean EVER read?

    I mean i dont know how many times i said ABOUT THE TEXTURES!
    I mean i dont know how many times i said numberous things - oh never mind... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Then don't show this freaking ugly stuff!!!!
    What did you expect if you posted a room wich has 2 textures and a REAL big lack of detail.
    I know it's not finished, but this is the same as showing screenshots made in Hammer.


    Only show finished stuff and ask people what they think and what needs improvement.
This discussion has been closed.