If you love me
Freemantle
Join Date: 2002-06-16 Member: 783Members
<div class="IPBDescription">You'll make this a feature</div>www.readyroom.org
There is a picture of a heavy marine with akimbo pistols. If you love me, you'd give the commander akimbo pistols as a weapon to give. Why would anyone want this? Well, I would want it for <b><span style='color:red'>OBVIOUS</span></b> reasons. But I think it would add a little style to the TSA. Plus it would be a cheap alternative to a shotgun. And It would make me happy. See! So many reasons to give us akimbo pistols!
Edit: What about making this come with power armour! You get 2 pistols that <span style='color:red'>come standard</span> with the armour! You spawn with power armour, you get your knife, LMG (possibly <b>extra ammo</b>), and <span style='font-size:17pt;line-height:100%'>two</span> pistols!)
There is a picture of a heavy marine with akimbo pistols. If you love me, you'd give the commander akimbo pistols as a weapon to give. Why would anyone want this? Well, I would want it for <b><span style='color:red'>OBVIOUS</span></b> reasons. But I think it would add a little style to the TSA. Plus it would be a cheap alternative to a shotgun. And It would make me happy. See! So many reasons to give us akimbo pistols!
Edit: What about making this come with power armour! You get 2 pistols that <span style='color:red'>come standard</span> with the armour! You spawn with power armour, you get your knife, LMG (possibly <b>extra ammo</b>), and <span style='font-size:17pt;line-height:100%'>two</span> pistols!)
Comments
STC
His teammates have been slashed by a level 4, and he's fired his last grenades at that charging level 5, then, running towards it, he switch to his pistol, runs over his teammates and picks up another one, looks up, sees the level 5 coming and he shots. One shot. Two shots. Three shots. The Level 5 is VERY near... and then BANG! he finished the charging level 5 with akimbo pistols, standing over a fallen teammate. Style in perfection!
don't get me wrong, i love akimbo pistols. in other mods. not this one.
the day ns gets akimbos is the day i stop playing ns...
Don't get me wrong, the pistol's great, and is easily the best sounding gun in the game (in my opinion), but its uses are somewhat limited, to say the least.
Take that into consideration.
Now for your question: Do you <i>really</i> think akimbo pistols would be cool? I mean, without of anything else, without of slo-mos, coreographed fights, John Woo, etc.?
I'm starting to think some people believe that double pistols are the equivalent of instant flavors for coolness - "now, to the heavy weaponry, we add two absolutely pointless guns in one slot, et voilá - stylish".
Problem is, it doesn't work like that. If you take a look at Woos movies, you'll soon see that even he, who practically invented the whole thing, does only use akimbos in very special situations.
There are:
- No heavy weapons used (ie. 99% of the fighters rely on handguns).
- The fighters are pretty agile and use those weapons mostly to cover their moves and <i>not</i> to take as many people as possible down.
- The guns they use are usually fairly light - that's why Woo loves the Beretta so much. He won't let somebody use two Desert Eagles at the same time.
Take, for example, a look at Face Off: While the showdown in the church, a scene between relatively few people who're all 'lightly' armed and pretty sleek in their moves, is practically akimbo - only, the breakout from the prison, a crowded, brutal scene full of enemies, is fought out with assault rifles.
Now take those basic rules to NS:
- All weapons, including the pistol, are fairly heavy: The lightest 'regular' gun at least equals a rifle, the heaviest weapon to use is a grenadelauncher. From a gameplay perpective, akimbos thus wouldn't help much, plus, they would seem pretty ridiculous compared to the other equipment.
- The marines aren't agile, and they don't aim on covering themselves, they want to bring their enemy down - fast and effective. No place for the style of a HKBO.
- The pistol itself equals at least a Deagle. Believe me as someone who's used it more than once, you <i>believe</i> that the marine needs two hands to keep this gun on aim. Making this weapon akimbo would seem utterly ridiculous, unless the artists go for a 'two shots - two broken arms' kind of animation.
- Putting the akimbos, 'fast' weapons by their very nature, in the hands of a slow, clumsy HA-marine would, please don't get offended by this, rob them their last bit of style. The guy would stand there, take them out, stay standing, shoot, put them back.
These weapons live from the motion - or the contrast of sparsely used no-motion - with them. Putting them in the hands of a (seldom) walking fortress wouldn't work.
I would, however, like some stylish gun animations, ala Soldier of Fortune. That wouldn't be out of place, would it? I don't mean one-handed firing or pistol-flipping. Just liven the animations up a bit. But I haven't seen the gun animations, so I don't know if this is an issue or not.
No, there is no sarcasm here, no none at all. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<!--EDIT|Sgt. Bilko|Aug. 23 2002,16:51-->
*bang* *bang* *bang* *bang* *bang* *bang* *bang* *bang* !
or maybe 30mm <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> that could blow up a small car <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
i just imagined the fan hive at hera or bast dunno which one of them has it, and some marines on heavy armor with akimbos and jetpack fighting a pack of lvl3´s hahahaha nice stuff, but definetively akimbos dont belong to this mod...... and i would like a powerfull handgun than 2 fast action but small damage pistols.... u cant go akimbo with 2 shotties ffs........ <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> u gotta have a fast action pistol like berettas or maybe glocks....
4.444x9= 39.96
UNless the lvl one only has 40 HP, which sounds a little weak....
Sure, it may not be automatic, and its not the most powerful weapon in the world, but it is free, it does pack a puch and its nice and quick to draw. Oh, and it sounds and looks amazing.
I would go with the LMG all the way, and who really survives long enough to have to use the pistol and doesnt have the commander give him at least some more ammo?
Granted that if its more accurate people may use it at long distances, but doesnt that also make it a weapon for turtlers? Im fairly sure the dev team doesnt want turtling in NS and the pistol would be great for such a task thus becoming the dread "free" sniper rifle that you can use to take out pesky lvl 1 aliens with a couple of shots.
Whats my point here? My point is that if the pistol will be
A) Abused for its accuracy/damage
B) Not used at all, discarded as an useless weapon because it doesnt really help at all.
If any of those 2 things happen,it will either become a highly used/abused weapon by the marines OR an useless weapon that is taking up a valuable weapon slot from the max limit of guns that HL can handle and therefore making NS have 1 less usable gun.
Maybe its perfectly balanced, maybe it isnt and needs to be checked, i dont really know much about the pistol, but i do know what NS is somewhat aiming for, and having useless/too powerful guns isnt just it.
But i may be wrong <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
But seriously, i'll be using the pistol as a backup, and no more. It cant be a good sniper weapon, because, well, lets face it, it's a pistol, and the most use you'll get out of it is a long corridor.
I think I remember hearing that the laser isn't in game, but don't quote me on that.