If you love me

FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
<div class="IPBDescription">You'll make this a feature</div>www.readyroom.org

There is a picture of a heavy marine with akimbo pistols. If you love me, you'd give the commander akimbo pistols as a weapon to give. Why would anyone want this? Well, I would want it for <b><span style='color:red'>OBVIOUS</span></b> reasons. But I think it would add a little style to the TSA. Plus it would be a cheap alternative to a shotgun. And It would make me happy. See! So many reasons to give us akimbo pistols!

Edit: What about making this come with power armour! You get 2 pistols that <span style='color:red'>come standard</span> with the armour! You spawn with power armour, you get your knife, LMG (possibly <b>extra ammo</b>), and <span style='font-size:17pt;line-height:100%'>two</span> pistols!)
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Comments

  • ZcaliberZcaliber Join Date: 2002-01-26 Member: 93Members
    They don't love you, no akimbo pistols in Version 1. =P

    STC
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
  • f3rretf3rret Join Date: 2002-05-29 Member: 686Members
    Or even when you pick up a second pistol, you have the choice of going akimbo... I think it's neat. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • RamsesRamses Join Date: 2002-05-21 Member: 642Members
    I don't like to pick up akimbo pistols with armor, but if you can pick up another pistol and get akimbo, I would be VERY happy. Imagine a kamikaze-action of a marine:
    His teammates have been slashed by a level 4, and he's fired his last grenades at that charging level 5, then, running towards it, he switch to his pistol, runs over his teammates and picks up another one, looks up, sees the level 5 coming and he shots. One shot. Two shots. Three shots. The Level 5 is VERY near... and then BANG! he finished the charging level 5 with akimbo pistols, standing over a fallen teammate. Style in perfection!
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    no no no.

    don't get me wrong, i love akimbo pistols. in other mods. not this one.

    the day ns gets akimbos is the day i stop playing ns...
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    I just think it adds style. I don't want to be the weak link on the marine team if I insist on using a pistol when I can. At least with akimbo pistols, I can die in style <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    If you can aim perfectly at something moving twice as fast as you and flying through the air with a pistol, then, yah.

    Don't get me wrong, the pistol's great, and is easily the best sounding gun in the game (in my opinion), but its uses are somewhat limited, to say the least.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited November 2002
    Before reading my reply, you should know that a) I'm a HKBO fanatic and b) I'm a mean little jerk.
    Take that into consideration.

    Now for your question: Do you <i>really</i> think akimbo pistols would be cool? I mean, without of anything else, without of slo-mos, coreographed fights, John Woo, etc.?
    I'm starting to think some people believe that double pistols are the equivalent of instant flavors for coolness - "now, to the heavy weaponry, we add two absolutely pointless guns in one slot, et voilá - stylish".
    Problem is, it doesn't work like that. If you take a look at Woos movies, you'll soon see that even he, who practically invented the whole thing, does only use akimbos in very special situations.
    There are:
    - No heavy weapons used (ie. 99% of the fighters rely on handguns).
    - The fighters are pretty agile and use those weapons mostly to cover their moves and <i>not</i> to take as many people as possible down.
    - The guns they use are usually fairly light - that's why Woo loves the Beretta so much. He won't let somebody use two Desert Eagles at the same time.

    Take, for example, a look at Face Off: While the showdown in the church, a scene between relatively few people who're all 'lightly' armed and pretty sleek in their moves, is practically akimbo - only, the breakout from the prison, a crowded, brutal scene full of enemies, is fought out with assault rifles.

    Now take those basic rules to NS:

    - All weapons, including the pistol, are fairly heavy: The lightest 'regular' gun at least equals a rifle, the heaviest weapon to use is a grenadelauncher. From a gameplay perpective, akimbos thus wouldn't help much, plus, they would seem pretty ridiculous compared to the other equipment.
    - The marines aren't agile, and they don't aim on covering themselves, they want to bring their enemy down - fast and effective. No place for the style of a HKBO.
    - The pistol itself equals at least a Deagle. Believe me as someone who's used it more than once, you <i>believe</i> that the marine needs two hands to keep this gun on aim. Making this weapon akimbo would seem utterly ridiculous, unless the artists go for a 'two shots - two broken arms' kind of animation.
    - Putting the akimbos, 'fast' weapons by their very nature, in the hands of a slow, clumsy HA-marine would, please don't get offended by this, rob them their last bit of style. The guy would stand there, take them out, stay standing, shoot, put them back.
    These weapons live from the motion - or the contrast of sparsely used no-motion - with them. Putting them in the hands of a (seldom) walking fortress wouldn't work.
  • RamsesRamses Join Date: 2002-05-21 Member: 642Members
    You're right Nemesis, as allways... Now i think that one pistol is as stylish as two in natural selection. Still I want to live long enough to take a charging Level5 out with a pistol, standing over a fallen teammate...
  • BedwettingTypeBedwettingType Join Date: 2002-07-26 Member: 1001Members
    Akimbos are cool, but I agree that they don't belong in the mod. If you want M@D akimbo pistols, go play Action Half-Life.

    I would, however, like some stylish gun animations, ala Soldier of Fortune.  That wouldn't be out of place, would it? I don't mean one-handed firing or pistol-flipping. Just liven the animations up a bit.  But I haven't seen the gun animations, so I don't know if this is an issue or not.
  • Sgt_Bilko1Sgt_Bilko1 Join Date: 2002-02-02 Member: 150Members
    I dunno, I have to say that welders akimbo would own, nothing like being able to weld your buddy back together twice as fast, or repair those buildings that bob likes to chew on, or maybe even weld a lvl4 to death twice as fast. Who's with me on this one, this coudl change the way the world looks at NS!!!!

    No, there is no sarcasm here, no none at all. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->



    <!--EDIT|Sgt. Bilko|Aug. 23 2002,16:51-->
  • biobrainbiobrain Join Date: 2002-02-18 Member: 224Members
    There is a reason why akimbo handguns aren't used in the military. Can you guess what it is?
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    doesnt that pistol use 12 mm bullets? if thats true, hopefully the heavy machinegun uses 18-20 mm <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
    *bang* *bang* *bang* *bang* *bang* *bang* *bang* *bang* !
    or maybe 30mm <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> that could blow up a small car  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    hahahaha i got such a pretty imagination........
    i just imagined the fan hive at hera or bast dunno which one of them has it, and some marines on heavy armor with akimbos and jetpack fighting a pack of lvl3´s hahahaha nice stuff, but definetively akimbos dont belong to this mod...... and i would like a powerfull handgun than 2 fast action but small damage pistols.... u cant go akimbo with 2 shotties ffs........ <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> u gotta have a fast action pistol like berettas or maybe glocks....
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Sorry guys, you'll never see akimbo pistols in NS.  Def One just felt like doing something a bit crazy with those renders <takes Def One off "payroll">
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    I agree with nemises on some parts. I don't really care for akimbo in NS. What I have <span style='color:RED'>ALREADY</span> brought up fore and MonsE said "Done, done, and Done" Is to have the pistol as a moderatly damaging, moderatly Fast, Extremely Accurate weapon. Though it may be MonsE's opinion, I don't know if I trust him. according to the PT stories, It takes <span style='font-size:17pt;line-height:100%'>nine bullets</span> to take out a level one. That is approxamatly 4.444(continued indefinatly) damage per shot. Does that sound powerful to you?
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    What kinda math are you using?

    4.444x9= 39.96

    UNless the lvl one only has 40 HP, which sounds a little weak....
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    I am basing my level 1 numbers off of the NSTR. When playing as the "wall walking spectator" you have 40hp.
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Basing anything NS related, as far as balance and other numbers like you are discussing, on the NSTR is pure folly.
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    Regardless, I think nine shots is a little excessive. How about 4?
  • RamsesRamses Join Date: 2002-05-21 Member: 642Members
    As the Founder of the Pistol-Fanclub, it is your right to fight for a better Pistol, but as an normal Member of the NS-Forum-Community I think it's quite useless to discuss about the amout of shots that are needed to kill a Level 1 without ever played the game...
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    i used the wielder to kill a level 1 in nstr  <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    The pistol is a perfectly effective weapon at killing aliens. Why, Cyanide killed me thrice with a pistol in a matter of 10 minutes just the other day.

    Sure, it may not be automatic, and its not the most powerful weapon in the world, but it is free, it does pack a puch and its nice and quick to draw. Oh, and it sounds and looks amazing.
  • Rico1Rico1 NS Oldtimer Join Date: 2002-05-24 Member: 664Members
    Hmm all this pistol talk made me wonder if the pistol will really be used at all in a nromal game of NS. Sure its free, but what would you rather take out, a machinegun that fires 500 rounds per sec(made that up) or a pistol that does less damage in more time than a machinegun?

    I would go with the LMG all the way, and who really survives long enough to have to use the pistol and doesnt have the commander give him at least some more ammo?

    Granted that if its more accurate people may use it at long distances, but doesnt that also make it a weapon for turtlers? Im fairly sure the dev team doesnt want turtling in NS and the pistol would be great for such a task thus becoming the dread "free" sniper rifle that you can use to take out pesky lvl 1 aliens with a couple of shots.

    Whats my point here? My point is that if the pistol will be

    A) Abused for its accuracy/damage
    B) Not used at all, discarded as an useless weapon because it doesnt really help at all.

    If any of those 2 things happen,it will either become a highly used/abused weapon by the marines OR an useless weapon that is taking up a valuable weapon slot from the max limit of guns that HL can handle and therefore making NS have 1 less usable gun.

    Maybe its perfectly balanced, maybe it isnt and needs to be checked, i dont really know much about the pistol, but i do know what NS is somewhat aiming for, and having useless/too powerful guns isnt just it.
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    Well, the times when I pull out my pistol is to finish up something as a last ditch effort after emptying an LMG clip. Its quicker to draw your pistol to finish off an enemy rather than reload, which leaves you vulnerable. Against any of the higher level aliens, it is only in desperation that you draw your pistol. The clip for the pistol is small and goes fast, so, it cant be used as a primary weapon or you will be reloading a lot. Reloading a lot = death. If your skilled with it, it poses a threat to lvl 1s, but not to anything else, really. Its certainly not more potent than the LMG, and it is much more inconvenient to be reloading every second.
  • PugsleyPugsley Join Date: 2002-07-03 Member: 876Members
    Rico, if i were you i wouldnt get that worried about the half life weapon limit, the limit is 32 weapons and i doubt that will all be used (not in vs1 anyway..).
    But i may be wrong <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    I'd still say it's better than a knife when fighting a Level 5...
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    LoL, knife kills vs lvl 5 have been done...

    But seriously, i'll be using the pistol as a backup, and no more. It cant be a good sniper weapon, because, well, lets face it, it's a pistol, and the most use you'll get out of it is a long corridor.
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    As long as it sounds/looks cool I'm okay with it. Having it deal 45ish damage would be nice. Also <b>does the laser exist ingame?</b>
  • alius42alius42 Join Date: 2002-07-23 Member: 987Members
    <!--QuoteBegin--Freemantle+Aug. 23 2002,23:35--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Freemantle @ Aug. 23 2002,23:35)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->As long as it sounds/looks cool I'm okay with it. Having it deal 45ish damage would be nice. Also <b>does the laser exist ingame?</b><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I think I remember hearing that the laser isn't in game, but don't quote me on that.
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