Hlds.exe Lockup...need Help!
DigGla
Join Date: 2003-08-11 Member: 19455Members
in Tech Support
v1.1.1.1 (Windows, Dedicated) is my hlds.exe version.
I use hlsw to manage my server. It doesn't matter which mod I am running, It times out for twenty seconds and then I get information for about two seconds. Does anyone else have this problem?
The server doesn't seem to lag but is very unstable and locks up from time to time.
"addons/metamod/plugins.ini"
win32 addons/whichbot/dlls/whichbot.dll
win32 addons/metamod/dlls/stub_mm.dll
win32 addons/metamod/dlls/trace_mm.dll
win32 addons/phase_eq/dlls/phase_eq.dll
win32 addons/unstuck/dlls/unstuck_mm.dll
"liblist.gam"
game "Natural Selection"
url_info "www.natural-selection.org"
url_dl "http://www.natural-selection.org/"
version "2.0"
size "165000000"
svonly "0"
secure "0"
cldll "cl_dlls\client.dll"
hlversion "1110"
type "multiplayer_only"
nomodels "1"
nohimodel "1"
gamedll "addons/metamod/dlls/metamod.dll"
"server.cfg"
// disable autoaim and mad gibs
sv_aim 0
violence_hgibs 1
violence_agibs 1
// player bounding boxes (collisions, not clipping)
sv_clienttrace 3.5
// disable clients' ability to pause the server
pausable 0
// default server name. Change to "Bob's Server", etc.
hostname "DigGLa's NS 2.0"
// to disable HLTV from connecting to your server
//sv_proxies 0
// maximum client movement speed (needed for commander mode)
sv_maxspeed 4000
sv_maxspectatorspeed 1000
sv_cheats 0
sv_allowdownloads 1
sv_lan 0
mp_consistency 0
mp_countdowntime .2
mp_latejointime 5.5
mp_logdetail 0
mp_assert 0
mp_tournamentmode 0
mp_falldamage 0
mp_autoconcede 6
mp_limitteams 2
mp_drawdamage 0
mp_killdelay 3
// 60 minute timelimit
mp_timelimit 10
// Commander voting
mp_votedowntime 180
mp_votecasttime 2
mp_votepercentneeded .4
mp_minvotesneeded 0
mp_flashlight 1
mp_footsteps 1
// List server op WON ids here, delimited by semi-colons (eg, "12345;23223;123123"). mp_uplink must be 1 for this to work.
mp_serverops ""
mp_uplink 1
wb balance 4
any help plz?
I use hlsw to manage my server. It doesn't matter which mod I am running, It times out for twenty seconds and then I get information for about two seconds. Does anyone else have this problem?
The server doesn't seem to lag but is very unstable and locks up from time to time.
"addons/metamod/plugins.ini"
win32 addons/whichbot/dlls/whichbot.dll
win32 addons/metamod/dlls/stub_mm.dll
win32 addons/metamod/dlls/trace_mm.dll
win32 addons/phase_eq/dlls/phase_eq.dll
win32 addons/unstuck/dlls/unstuck_mm.dll
"liblist.gam"
game "Natural Selection"
url_info "www.natural-selection.org"
url_dl "http://www.natural-selection.org/"
version "2.0"
size "165000000"
svonly "0"
secure "0"
cldll "cl_dlls\client.dll"
hlversion "1110"
type "multiplayer_only"
nomodels "1"
nohimodel "1"
gamedll "addons/metamod/dlls/metamod.dll"
"server.cfg"
// disable autoaim and mad gibs
sv_aim 0
violence_hgibs 1
violence_agibs 1
// player bounding boxes (collisions, not clipping)
sv_clienttrace 3.5
// disable clients' ability to pause the server
pausable 0
// default server name. Change to "Bob's Server", etc.
hostname "DigGLa's NS 2.0"
// to disable HLTV from connecting to your server
//sv_proxies 0
// maximum client movement speed (needed for commander mode)
sv_maxspeed 4000
sv_maxspectatorspeed 1000
sv_cheats 0
sv_allowdownloads 1
sv_lan 0
mp_consistency 0
mp_countdowntime .2
mp_latejointime 5.5
mp_logdetail 0
mp_assert 0
mp_tournamentmode 0
mp_falldamage 0
mp_autoconcede 6
mp_limitteams 2
mp_drawdamage 0
mp_killdelay 3
// 60 minute timelimit
mp_timelimit 10
// Commander voting
mp_votedowntime 180
mp_votecasttime 2
mp_votepercentneeded .4
mp_minvotesneeded 0
mp_flashlight 1
mp_footsteps 1
// List server op WON ids here, delimited by semi-colons (eg, "12345;23223;123123"). mp_uplink must be 1 for this to work.
mp_serverops ""
mp_uplink 1
wb balance 4
any help plz?
Comments
Take a look at <a href='http://sourceforge.net/forum/forum.php?thread_id=965991&forum_id=262471' target='_blank'>this</a> for the latest build (not officially released yet) which may fix your problem.
[edit]On the other hand, I just noticed that you say it doesn't matter what mod you're running, so you probably have a different problem (the bug I'm talking about only happens if you have live WhichBots running around). Also, why are you running trace_mm and stub_mm? They're included with metamod as examples and don't really do anything that you'd need.[/edit]