a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin--uranium - 235+Nov 5 2003, 05:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (uranium - 235 @ Nov 5 2003, 05:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->2) Meta and regen don't stack, but that's being fixed, or so I've been told.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Metabolize and regeneration can be stacked in the current version, though with slightly less effeciency than would be possible if the problem were fixed. To do it, use metabolize right after each regeneration tick. It is necessary to do that currently because using metabolize, which has a rate of fire of 1.5 seconds, causes the 2 second regeneration timer to reset.
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Metabolize and regeneration can be stacked in the current version, though with slightly less effeciency than would be possible if the problem were fixed. To do it, use metabolize right after each regeneration tick. It is necessary to do that currently because using metabolize, which has a rate of fire of 1.5 seconds, causes the 2 second regeneration timer to reset.