Ariadne Guardpost 3: "the Origins"

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  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    edited December 2003
    <span style='color:gray'>"There's an idea"
    *runs to a nearby siege turret and slaps his PDA onto the side*
    "This might just work, it'll get a little freaky unless I can find a way to range find to the first mostly opaque object it sees, otherwise I'll have to manually set the destabilization range"
    [attempts to gain control of the turret]
    </span>
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    <span style='color:white'> *Hears the newly upgraded voice of Wynona speak up. "Ammunition limiter: Disabled"*
    "Thank you!"
    *Ed removes the clip of AP rounds and slams home the clip of NyJack ammo.*
    "I'd suggest you guys get down, these suckers arent too nice to be hit with"
    [Ed takes aim at the Draug, if a line of sight is present, he opens up in 3 round bursts, otherwise, he moves to a better spot to fire from]</span>
  • Richter_GrimRichter_Grim Join Date: 2003-10-19 Member: 21782Members, Constellation
    <b><span style='font-family:Arial'><span style='color:blue'> "When we get out of this Terran. We are going to go drinking and I don't care what the brass says. We're not going on any more missions till we do."

    *Turns twoard the alien*
    [Opens up with GL, droping shells in a box pattern around the creature]

    *Reloads while moving for a better angle*

    "Bah, the only ideas I have would require a lot of time and a lot of tech guys in a lab. But I'll put it out there cause I know we have people who understand all of this better than me. Someon once told me the Fade's blink was like a short range phase gate. Now this thing has something like that, but keeps it out of phase. If we can lure it over a phase gate and activate it by remote, maybe we can force it back into phase. Or kill it out right."

    *Kicks junk out of the way*

    "Well I didn't get to go to college so this is all based off speculation. Hey, AI know anything about phase gates?" </span></span></b>
  • Night_ShadeNight_Shade Join Date: 2003-03-28 Member: 14985Members, Constellation
    edited December 2003
    <b>Goooo Simulpost! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--></b>
    <span style='color:green'>"Nifty. Rocket launchers. ...And it's STILL not dead!"
    *chuckles at Ed's comment*
    "You'd know better than anyone."
    *winks at Ed, then, deciding that his HMG really <i>is</i> useless against the Draug, starts [watching the entrances for anything else suspicious-looking]*</span>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <span style='color:purple'>"I don't care WHAT that thing is made of, you hit it with a seige cannon and its gone, gravity distortions are pretty damn painful I bet... Or if you try and phase it into itself. Man, that would be weird."
    *Continues hacking the sentries to fire on the draug*</span>
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    edited December 2003
    <span style='color:gray'>*Looking up from his work*
    "If you want to try to distort its phase, point the obs at it, and give it these instructions:
    Mode: phase_tunnel null null (null, null are in place of shadow pointers, that's how it figures what phase gates to use)
    noOp
    branch -1

    and hit the exec button, no more than one second later, hit the reset button or you'll burn it out okay?"
    "Either that or some chunk of the ship will end up a few thousand kilometers into space, or in the planet."
    </span>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <span style='color:purple'>"Sweet... Phase gates, weapons of mass destruction!"</span>
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    hurry up xect, I want to see how all this turns out!
    and somebody program that obs! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
    <span style='color:gray'><b>Xect, its a HMG not a LMG.

    "Thanks Terran!"

    [Takes aim and fires the whole clip at the draug-thing]</b></span>

    <b>BTW, If our weps cant do nuts againts 1 draug.. what will happen?</b>
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    <ul>
    <li>Khaim: <span style='color:purple'>[The turrets, who have so far been unable to scan for the Draug, are overridden and can now be manually targetted.]</span>
    <li>Draug: <span style='color:BB6622'>[Running forwards, the draug goes full-visible and jumps at nightshade. Nightshade dodges though, and the draug misses, landing on the floor behind him.]</span>
    <li>SpinViper: <b><span style='color:gray'>[Recieves his weapon from Terran too late to open fire.]</span></b>
    <li>Richter Grim: <b><span style='color:blue'>[The grenades are lying all around the creature now.]</span></b>
    <li>Gwahir: <span style='color:gray'>[After clicking a few buttons, Gwahir gets control of a turret after Khaim opened up the network]</span>
    <li>Mechs: <span style='color:AAAADD'>[Mechs blast the draug with another volley of missiles and grenades. Together with Grim's grenades, a huge explosion surrounds the draug. When the smoke fades, the draug seems to have been torn apart.]</span>
    <li>Headcrab: <span style='color:white'>[Ed has no Draug left to fire at.]</span>
    <li>Night Shade: <span style='color:green'>[Sees nothing suspicious right now.]</span>
    <li>Darkness: <i><span style='color:orange'>[]</span></i>
    <li>Terran: <span style='color:red'>[Terran spends quite a while disassembling and modifying SpinViper's weapon]</span>
    </ul>

    <b>I mightbe unable to log on untill Sunday. If so, you'll just have to be patient.</b>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <span style='color:purple'>"HAHA! YES! Nice work guys, one dead draug, anyone feel like eating some, you all ate the onos meat last time, I'm sure this can't be much different"
    *Grins*
    "Anyway I'll hack into the command network again and see if I can find anything."
    [Brings the command interface back up on his pda and scans around the ship for any other marines/etc.]</span>
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    <span style='color:purple'>[Even though you try a lot of different approaches, you can't actually access anything outside the docks]</span>
  • Lord_DarknessLord_Darkness Join Date: 2003-03-19 Member: 14685Members
    <span style='color:orange'><i>"If it took us this long to bring down one draug that was supposed to be the equivalent of a skulk, I'd hate to think what'll happen when we run into the draug's onos."
    *hears merc start swearing so much it'd make a boot camp drill seargent cover his ears like a devoted Catholic*
    "What're you going on about Merc?"</i>
    <b>"This ****, mother f@#*ing piece of sh!t mech AI doesn't want to let me in! That b@stard nowhere near as advanced as me, and he's telling ME I can't come in! Who the hell does he think he is!?"</b>
    <i>*I walk over and unplug the PDA from the mechs back and clip it back onto my belt*
    "Merc, don't complain about that for the rest of the mission, okay? If you do, I'll be forced to shut the PDA down and never let you out of it for the rest of my life."</i>
    <b>"Okay, fine."</b></span>
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    <span style='color:gray'>"Uh... medic, sorry can't remember your name, maybe you could figure something out about this thing by looking at the uh... remains."
    *Sets the turret back to auto but leaves it open to quick access if needed again*
    [reloads 1 shell and spends the rest of the time getting shells out of the armory]
    </span>

    How much ammo are we carrying as of now, I've fired 5 shells, maybe 6, but I'm pretty sure 5. In regular rules, without getting more ammo at the armory, I have 8 in the shotgun, and 3 in reserve.
  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    <span style='color:red'><span style='font-family:courier'>
    "'Remains' he said. Yea, I think there's enough left of the thing to like...cart away in a shopping bag. You know, the small plastic ones that say 'Have a nice day' on them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->."
    *looks at the smoking leftovers of the Draug and then hears Dark's comment*
    "Well...eh, then we run. We run like there is no tomorrow as there probably won't be."
    *looks at the mechs*
    "These things look like the only thing that could take on a Draug. Maybe we should give them more ammo...yea."
    </span></span>
  • Richter_GrimRichter_Grim Join Date: 2003-10-19 Member: 21782Members, Constellation
    <b><span style='font-family:Arial'><span style='color:blue'> "Bout time that thing died."
    *Walks over and kicks it some*
    "Man that thing is ugly. Sad thing is, it looks like it used to be somebody. I tell you, who ever set this up is gonna pay."

    *Looks at the corpse for a few seconds, then heads over to the armory and tops off the ammo stores*

    "Good thing we have these Mech thing with us. Hmmm... Terran, do you think we can start patching that hole up? Might take a while, but we could do it a bit at a time."

    [Examins the hole in the dockingbay, estimating how long it would take to piece it together]

    "It doesn't have to stop an Onos, just enough to close it off. Then we'll know if they're coming in the back way when they try to tear it down." </span></span></b>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    edited December 2003
    <span style='color:purple'>"Damn, what the hell, I can't get the command interface to even register the area outside this docking bay, much less scan it."
    *Sighs*
    "Whatever, I can't really go anywhere, at least untill we get back to base and I can get tranferred to a hospital for some serious nano-treatment, that'll be expensive as hell though, maybe I could just go with cybernetic legs, heard they work as well as the real stuff now."
    *Thinks a little bit*
    "Well, if you guys go exploring I'll chill out here and hold the fort I guess, between me, the mechs, and those twin seige cannons and turrets I could probably hold off an onos or two. Anyway, don't let me hold ya guys back, we need to find any information pertaining to the origionall mission then get the hell off this rock, hmm That then sets our objectives as follows I guess: First, we gota get any intell we can, Second we gota see if there might be any survivors, and finaly we need to get off this thing, but before we can do that we'll need to kill off the Draug that have those turrets and disable their crazy AI, 344."
    *Stretches a little bit*
    "You guys should go raid the armory first if you can though, there's probably one on this floor, and if the scientists here could make draug, they could probably make some damn sweet weapons, bring me back a railgun or something... One final thing, if you need any support fire just yell for it on the radio, I'll get the coordinates and lock a seige cannon onto the target if I can, might want to make sure you're not in the blast radius though."
    </span>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    edited December 2003
    <b>Double posts own me</b>
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    <span style='color:gray'>"If you can be moved, a couple of us could carry you and place you in the cc. I hear that kharaa can't open them, since their locking mechanism is so strong. You'd be safer than just sitting out here."
    [Attempts to help carry him, if he allows it]</span>
  • Night_ShadeNight_Shade Join Date: 2003-03-28 Member: 14985Members, Constellation
    <span style='color:green'>"I'm your medic. Name's Night Shade. But I'm a doctor, not a xenobiologist. I'll have a look, but I don't think I'll be able to tell its spleen from its liver - that is, if it has either."
    *walks over to the bits of Draug splattered everywhere and [examines them]*</span>
    <b>I leave on holidays later today, and don't get back until Jan 10. I'll try and keep up, but please don't kill me Xect <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--></b>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <span style='color:purple'>"Eh, it shouldn't really be necessary Gwahir, and I'd rather be able to shoot something if it comes in here, instead of being stuck in a nice metal coffin."</span>
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    <b>Regarding ammo, I'm afraid you're gonna have to help keep that under control yourselves. Counting the shells for each of you would simply be a huge amount of work for me :/</b>

    <b><span style='color:blue'>[Well, an hour or two for a decent barricade, if you work fast. The hole is large, a part of the dropship has passed through the wall]</span></b>
    <span style='color:green'>[Figuring out how the creature was made will take more advanced equipment than what you're carrying into battle]</span>

    <i>Ceanjia: "Yup, those things are tough. Listen, given some time to run simulations, I could probably boost your weaponry effectiveness a bit more than your upgrades have already done, but fighting the draug still isn't going to be easy at all. This was an easy one, the ones that are working with 344 are much stronger, and are armed with weaponry you wouldn't even be able to use if you got your hands on it. So, you're up for the challenge of your lives, but you really have to do it because if you don't somethings going to go wrong.

    By the way, regarding those Cybernetic legs. That was one of the other things they messed with in there before they began working with alien genes. They were planning on creating some cyborg, but they were going to make the individual parts so that they would work with a normal human body. Never got further than to the legs though. Might be able to find out if there's still a sample on board, though it's not gonna be easy with this blockade of the systems."</i>
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    <span style='color:gray'>*Gwahir perks up at the mention of weapons*
    "They have weapons? And you know this, yet we're locked off from all intel outside this hangar?"
    "Okay, lets get the full load down right now, what are their weapons, their ammo, the weapon's capabilities, the physical abilities of these draug, their level of intelligence, speech capabilities. More importantly, why is everything locked down so tight we can't get even a small peak outside of here yet you can see the labels on the enemy's weapons?"
    *Gwahir was clearly getting angry*</span>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <span style='color:purple'>"Well, I don't exactly fancy having my legs cut off, but hey, if it works, it works, Maybe I can get my hands on that stuff if we find it..."
    *Hears Gwahir getting angry*
    "Hey man, chill out, the weapons and test subjects probably have some tracking devices or something in them, it would make sense ya know?"</span>
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    <span style='color:gray'>"Okay, fine, tracking device, if that can be read by her, we can read it, it'll provide a nice hookup to the motion tracking, but I won't be happy till this info is delivered"</span>
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    <i>Ceanjia: "Geez, you really want to be suspicious don't you? Try thinking about that once again. I've been here for years, so have those morphed test-tube babies. I've seen them develop the mech legs, I've seen them develelop the weapons, I've seen them fiddle with those morphed test-tube babies. I've been here for a whole damn lot longer than you, does it REALLY surprise you that I know something. Not to mention, with me having had all this time to fiddle with the systems, I've had opportunities here and there to slip in backdoors. I can access some info from time to time, especially regarding things that are stored in the A.I. terminals, but most of what I know, I've known for a long time now.

    But well, I'll tell you what I know. Those things are hybrids of aliens and humans. The specific ones working with 343 are the most advances ones so far. They're not neccesarily as strong or as fast, but their human intellegence levels are what makes them so terrifying. They can look human, they can talk human, they can move human and they can think human. Yet below the skin, they're more than humans. They have extreme strength and they are able to survive things that would make what you fired at the other one seem like a minor poke.

    Regarding the weapons, that's a harder one. They got the weapons after 344 went crazy, so I don't know. Those things were designed to work with anything from huge machine guns to multibarreled rocket launchers. Things you could barely lift from the ground they can aim at small targets sprinting along the ground, and still have a fair chance of a direct hit."</i>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <span style='color:purple'>"Sh*t, so all we have that they don't is a weapon of mass destruction phase gate and a seige cannon? Crap. Well then, what do you suggest we do? Asides from dieing that is."
    *Throws his hands up in the air*
    "Scorched earth policy maybe?"</span>
    <b>Wow, theres only 3 or 4 of us still here and posting besides Xect, yikes, hope the rpgs meet soon.</b>
  • Richter_GrimRichter_Grim Join Date: 2003-10-19 Member: 21782Members, Constellation
    <b><span style='font-family:Arial'><span style='color:blue'> "I suggest we find another way off this station, find what ever data we can about what's going on here and blow the reactors."

    "We need a map of the station. We also need to know if they have any othere ships to get off this death trap." </span></span></b>
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    edited December 2003
    <b>Have to agree with Khaim, too many people who only post once in a while.

    Well, SilentMurderer stopped posting entirely (again). So Silent is out of the game.</b>
  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    edited December 2003
    <span style='color:red'><span style='font-family:courier'>
    *listens in on the data*
    "So...we're up against creatures that could use a railgun designed to give out enough force to blow in capitol ships...while we have weapons that can't. And the fact we can't get contact with the outside world or anything along those lines either..."
    *looks at our pitiful arsenal and mutters a bit*
    "Check, please."
    </span></span>

    <b>We need action. No action = no real reason to post other than <u>ARRR SPAMM!!</u> I'm not saying that the talking so far is spam, but its not really very productive.

    More action, less talk, gets people to join in the RPG. I think.

    EDIT: Response to post below
    The 100-ton rock lobbing things. Not the Quake Railgun.</b>
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