Aint Life Grand?
<div class="IPBDescription">or swell?</div> I just got a Savage Demo disk, and now my internet sux... so i cant play NS OR savage <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Comments
Exactly.
Someone told me it was better then NS... i was "Pshhht, no its not NS is god" then i lit my cerimonial candle in honor of NSs presence in our conversation.... and then got a CD to see this so called "better" game.
Because it's on a 9 year old Engine. With low quality models, and such.
Because it's on a 9 year old Engine. With low quality models, and such. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
That might be why NS runs smoothly, but it isn't why Savage runs terribly. Savage suffers from severe lag issues. Actual ingame computer slowness type lag isn't quite so bad.
Savages doesn't run well because it wasn't written well. Even under optimal conditions it's frustrating (optimal being an ADSL connection to a local server).
Well, if you have a sub 1.5ghz machine well, you don't play many new games anyway <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Theres a reason I like savage. Balance, performance(for my machine) and graphics.
NS is nice because sometimes games are balanced, it manages to look nice and always give me 100fps, and its alot more social.
To each his own.
Because it's on a 9 year old Engine. With low quality models, and such. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Nine years ago was 1994, nublet <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
For some reason I can't remember exactly, but from what I remember Half-Life was released in '98. Of course, I'm most likely wrong....
Oh yes. And Savage is great fun for a while. While it is ertainly not as fun as NS (to me, at least), it is a very fun game that is worth many hours of your time. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Because it's on a 9 year old Engine. With low quality models, and such. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Nine years ago was 1994, nublet <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
For some reason I can't remember exactly, but from what I remember Half-Life was released in '98. Of course, I'm most likely wrong.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
He could be referring to the fact that the Halflife engine is actually the Quake engine with some other stuff glued to it, but I can't recall when Quake was released and totally can't be arsed to google for it.
*lazy*
Old or no, the Half-Life netcode has no equal that I've yet seen. Plain and simple.
But..
Yes, Savage is fun if you have a good machine. The netcode is bearable, but when your a small company releasing your first product into the market, what can be expected? If I remember, it wasn't until Valve patched HL that the netcode was friendly.
Old or no, the Half-Life netcode has no equal that I've yet seen. Plain and simple. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I thought redfactions netcode was pretty good....eventho the game sucked.
But..
Yes, Savage is fun if you have a good machine. The netcode is bearable, but when your a small company releasing your first product into the market, what can be expected? If I remember, it wasn't until Valve patched HL that the netcode was friendly. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Same here.
Yes, I'm referring to the fact the HL Engine's a hyped Quake Engine.