Help Plz
SnakeUb
Join Date: 2003-07-02 Member: 17871Members, Constellation
<div class="IPBDescription">How do i use the particle system</div> I want to make smoke come out the top of a machine i found a sprite in the ns folder thats perfect but i dont know how to make env_particles_custom work could someone please explain to me how i do it.
cheers
snake
cheers
snake
Comments
I'm not sure of all the names, but the most important thing that I had to learn was the velocity parameters. These are the 8-ish parameters that tell HL which way to throw out the particle. The parameters have a different effect on each of the generation type, but you'll probably want the box type for this. The parameters are MinX,MinY,MinZ,MaxX,MaxY,MaxZ, with the ones after that unused. The particle system will choose a random value between the minimum and maximum of each of the X, Y, and Z values, and then generate a particle that flies that far in its lifetime.
I'm not sure if that's the best explanation, so I suggest that you look at the sample maps in CA's quickstart guide, and the entity definition in the Mapping FAQ.