Video Game Industry

CatpokerCatpoker Join Date: 2002-06-25 Member: 816Members
edited November 2003 in Off-Topic
<div class="IPBDescription">Starting to get old?</div> I am getting really tired of Medal of Honor and Everquest clones,

Am I the only one who still enjoys the original Rainbow 6, Age of Empires, Sim City 2000 and Operation Flashpoint?

Am I the only one who still has his Super Nintendo hooked up to play Mario and Zelda?

the amount of WWII First person quake shooters scare me.

There seems to be no upcoming PC games anymore that spark my interest.

Call of Duty seems to be a MoH with friendly AI.

Empires I was interested in, played the demo for about 45 minutes and uninstalled.

BF1942 what is up with this pos game! Why are people still playing this?!?! Jetpacks in WW2?!

Planetside, enough said.

Americas Army is good, but its just… Counter Strike… with a slower pace.

Is there any game dev company that has original ideas anymore?


EDIT: oh, and HL2, i dont expect it till about nov of next year. Face it, valve doesnt handle release dates to well.
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Comments

  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    The same is true with movies, books, music, any form of entertainment really. 90% of it pretty much sucks, and is aimed at the people who only take a passing care about how they spend their time. Titles just capitalizing off eachother, running a theme into the ground. The remaining 10% is awesome, original, well done stuff that appeals to the real gamers/movie buffs/etc.
  • PithlitPithlit Join Date: 2003-05-07 Member: 16120Members, NS1 Playtester, Constellation
    i guess you should have a look @ www.3000ad.com
    Their Battlecruiser series is a really good original in simulation Genre and a long grown series that will bloom in its next title (wich will be released soon) 'Universal Combat'
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    The problem is...not much of the original stuff is all that fun....


    and FPSs, RPGs, Everquest (MMORPGs), RTS and everything else were original at one time. Anything that's original wont be original for long.

    Heck, look at non-entertainment things, one McDonalds invents the 'Speedee' service thing, and then 20 other fastfood restauraunts pop up once they discover it.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Am I the only one who still enjoys the original Rainbow 6, Age of Empires, Sim City 2000 and Operation Flashpoint?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Rainbow 6 is good, i like the second AoE better, and I like Sim City 3000's improvements (except the removal of Archealogies...or whatever they were called)...and I'm deprived, no where around here sells OF anymore. (I remember a review of Rainbow 6, still funny: "Once you get past the basic premise from the name that it might be 6 **** guys popping of terrorists the game is very nice..."....ahh the funniness)

    I don't have a Super Nintendo, I have a broken NES and a Genesis...both good. Emulators r0x0rs your b0x0rs.

    And as long as those WW2 FPS provide new, and worthy qualities to warrant a purchase, they're fine with me. Fortunately, if they sucked, they wouldn't turn a profit and no one would buy them. Thus completing the great circle called capitalism.
  • eedioteediot Join Date: 2003-02-24 Member: 13903Members
    edited November 2003
    i loved aoe2. i wish they would expand more on it.. maybe an age of empires 3? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> but not this 'warcraft 3' type of game.. i like wc3, but it doesnt hold anything to aoe2. i just wish theyd make new ones, and then change some stuff to the game.. i havent played it in so long [tried to install it the other day first time in 2 years, it didnt work... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->] so i cant really make any wishes, but yeah... it could be awesome <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> probably just tweak stuff like castles/wall/siege so its not so... 'stand off between two walls or castles', and the max pop... hm. btw no, i disliked RoN <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    edit: played rainbow 6 briefly, i think there were issues with the controls/recoil or something, so i got bored and never played again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    operation flashpoint i played for maybe 5 minutes, and for all of that i spent trying to figure out how to go down a ladder, from a room i got stuck in. i loathe that game. never again.

    sim city was okay, but very very complicated. sort of like pharoah in the sense of, if you dont have a good grip of the game, everything falls to pieces.
  • CreepieCreepie Join Date: 2003-02-19 Member: 13734Members
    Why are so many games are derivative ? Because we buy them, that's why. We buy clones, remakes, movie tie-ins, sequels. We want the same, day after day. We don't like new things or surprises.

    Who can blame the industry for churning the same old stuff out ? What I find amazing is that we marvel at this particular lighting effect in that particular game and then totally ignore massive innovations in <i>gameplay</i> in games like Black & White (I'm not saying Black & White was particularly good).
  • Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
    edited November 2003
    <!--QuoteBegin--Pithlit+Nov 12 2003, 03:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pithlit @ Nov 12 2003, 03:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i guess you should have a look @ www.3000ad.com
    Their Battlecruiser series is a really good original in simulation Genre and a long grown series that will bloom in its next title (wich will be released soon) 'Universal Combat' <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Eheheheh I remember BC 3000AD. I even got BC Millenium thrown in for a bonus deal when buying that sack of **** BF42.

    Thats gotta have the most potential of any game I've ever seen - but Derek Smart is an idiot. Plain and simple. Great game, but the developer is a fool.

    I would however thoroughly recommend downloading the full version of BC3000AD, which is available full version completely free at around 133 megs. It is the most detailed space sim you'll ever come across. And also the most anal.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    I marvelled at black and white alright, through reviews, screenshots and interviews... until I picked up the box. Right then my ever-reliable gamer senses started tingling. Enthusiasm took a run at the window of a 20000 floor skyscraper and smashed right through plummeting to the abyss.
    I started the game trying to feel like this was something I was going to enjoy and my feeling just turned out right.

    Bringing up the creature was fun... so fun infact that the other god stuff just basically annoyed me. I didn't want to deal with the silly worshippers I just wanted to play with my pet. After a while it got into it's first fight and I was alarmed; the combat system blew giant grimey chunks. To win any fight all you had to do was draw stars with your mouse. Any deviation from this resulted in loss or major hurtiness not to mention blocking was nigh on impossible because it relied on clicking on a dodging creature with rather odd mouse hitboxes.

    It had innovation, it was new and fresh... but it was poop.

    Phantasy Star Online on the other hand was both new/innovative while still derivative. You could sense the diablo influence but at the same time the world and game felt so different it was hard to take that acknowledgement seriously... it was just such a superior game to diablo and so shiny and full of life.

    ~sighs~ but yeah.... the games industry seems to be full of crud these days. There was something about the old snes classics like probotector and gunstar heroes and stuff I miss. There were still poop games out there but the good games really, really shined. You could complete them so many times with a friend and still want to come back for more. I mourn the lost days of coop <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--Catpoker+Nov 12 2003, 09:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Catpoker @ Nov 12 2003, 09:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Am I the only one who still has his Super Nintendo hooked up to play Mario and Zelda? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, you're not. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    But i totally agree with you, it seems that recently every game coming out is a WW2 game, or other realistic combat game. I have never had any interest in these games at all.
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    I'm looking forward to UT2004. Might get Jedi Academy to satisfy my lightsaber cravings. Suposedlly UT2004 will have Vehicles, but not like BF1942- Rather, they'll be used mostly for travel, and getting from one place to another. Looks pretty cool.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    it's... ut2k3 with vehicles...
    Did I mention there's mods for ut2k3 that let you use vehicles because the code's already there and epic just didn't get around to using it? =o

    I'd love to do some modding to try and make something different but someone's pinched my ut2k3 so I'm feeling a bit miffed ><
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <!--QuoteBegin--Catpoker+Nov 12 2003, 08:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Catpoker @ Nov 12 2003, 08:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Am I the only one who still enjoys the original Rainbow 6, Age of Empires, Sim City 2000 and Operation Flashpoint?
    . <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Flashpoint is the best War Simulation ever.

    And if you live in the UK its being released again as a £10 box in PCGamers Budget Range. If you don't mind a few glaring problems in your games and want proper realism not namby pamby realism get this game.


    Oh and Esuna, new sig and avatar look cool BTW!
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    Hell I would be a happy camper if they just threw us some mario or platformer clones <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Miss the days off good old 2d sidescrollers with good plots, Not the current stuff where everything focuses on the Graphics and less on the plot. >.< Hell, when was the last time that a 2d Sprite based game came out? Last I can think of is 'Lunar II' For the playstation(RPG btw, very very good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ).
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--Khaim+Nov 12 2003, 02:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Khaim @ Nov 12 2003, 02:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hell I would be a happy camper if they just threw us some mario or platformer clones <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Miss the days off good old 2d sidescrollers with good plots, Not the current stuff where everything focuses on the Graphics and less on the plot. >.< Hell, when was the last time that a 2d Sprite based game came out? Last I can think of is 'Lunar II' For the playstation(RPG btw, very very good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I miss 2D graphics entirely. I think Warcraft 2 looks better than Warcraft 3, i think Contra 3 looks better than Contra 4 and i especially think Monkey Island 1, 2 and 3 look better than 4.

    I know "everyone wants" 3D graphics, but they're totally raped one of my favourite games. Monkey Island. Not only did they change the graphical style to 3D, they also destroyed the interface. I miss point and click.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    edited November 2003
    The thing to remember is that for some reason, video game development seems in a cyclic pattern of bursts of creativity with years of uncreativeness left to sort and refine what was first thought up during the creative explosion. Its been happening that way since, well, the beginning of the game industry. Someone makes a creative and/or technological breakthrough, the initial reaction is to copy what was done (remember the colored lighting craze that followed quake2? heh), but then after that crap phase is out of the way some really good stuff comes out of it.

    The moral of the story I guess is: don't worry, we're on the road (from a technology standpoint as well as a creative one) to another creative explosion very, very soon. I'm guessing sometime after HL2, DOOM 3, and Stalker ships. Maybe we'll see some of this explosion by Christmas 2004 if we're really lucky.

    p.s. BF1942 rocks. Just because you don't like it doesn't mean no one does...
  • VigilVigil Join Date: 2003-10-28 Member: 22066Members
    The game industry is <i>always</i> in a crud. Those old games were <i>obviously</i> a lot better than anything released these days. Nothing but clones, remakes and crappy sequels these days.

    Wrong. It's simply called nostalgy. Dozens of good games are still released every year. And if you don't really like them, you can just pick something up at the bargain bin, those old classics that are now nearly forgotten. You know, the ones that never received a mythical status, but are good games nevertheless.
  • CreepieCreepie Join Date: 2003-02-19 Member: 13734Members
    Sure, I'm looking forward to HL2, Doom3 and Deus Ex 2. I'm hoping these games will contain the things that kept me enthralled when the originals were released. These games were labours of love - not crank-handled derivatives.

    Other games I've picked up recently: Civ2, FF7, Wheel Of Time. I just wish I could get X-COM Apocalypse working.

    I like complicated and intelligent games too that treats me like a thinking human being rather than a trigger happy keyboard masher. Like Deus Ex and System Shock 2. Ah - System Shock 2 - how we miss thee.

    For me, System Shock 2 was the pinnacle of great game design. It brought together things that made games good: level design, length, neatly integrated RPG elements, reasonably balanced and exciting FPS gameplay, great plot, nice little quirks, top ideas (anyone remember getting the codes from the electronic paintings ?).

    Black & White was deeply flawed. The central idea of training the creature was great, but there were some holes like Gem said. If Lionhead had spent time building up a game around the ideas, it could have a memorable smash. It just felt unfinished.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--_Creep_+Nov 12 2003, 03:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (_Creep_ @ Nov 12 2003, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sure, I'm looking forward to HL2, Doom3 and Deus Ex 2. I'm hoping these games will contain the things that kept me enthralled when the originals were released. These games were labours of love - not crank-handled derivatives.

    Other games I've picked up recently: Civ2, FF7, Wheel Of Time. I just wish I could get X-COM Apocalypse working.

    I like complicated and intelligent games too that treats me like a thinking human being rather than a trigger happy keyboard masher. Like Deus Ex and System Shock 2. Ah - System Shock 2 - how we miss thee.

    For me, System Shock 2 was the pinnacle of great game design. It brought together things that made games good: level design, length, neatly integrated RPG elements, reasonably balanced and exciting FPS gameplay, great plot, nice little quirks, top ideas (anyone remember getting the codes from the electronic paintings ?).

    Black & White was deeply flawed. The central idea of training the creature was great, but there were some holes like Gem said. If Lionhead had spent time building up a game around the ideas, it could have a memorable smash. It just felt unfinished. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Black & White got real boring once your creature was trained to eat people and fling it's own poop.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    Vigil, nostalgia is when you look back through rose-tinted glasses... it's not when you're still playing the games in the present day and still enjoying them. I played gunstar heroes very recently with a friend and we both still had a blast. That's not nostalgia, that's gameplay and design working.

    There's still 'good' games in amongst the titles coming out but there's nothing that truely makes me giggle like the old 2D coop platform shooters or even the single player classic ones like megaman. Some new innovative titles I've seen that I fell in love with though is stuff like the megaman battle network series... I was sceptical about the fact it wasn't really a megaman game but when I played it the new gameplay style blew me away. It's a great combination of tactics and skill with flavours of collectable addiction. Hunting down the chip combo you need to make a Z-cannon's pretty interesting and actually executing a boss through a delicate mix of timing and the right selection of battle chips is pretty exhillirating.

    If they made some new games like that instead of being utterly obsessed with the FPS/stat-crunchers (RPG)/RTS genres we'd get somewhere. Some of the really casual yet fun genres like platform shooters are being left in the dust and there's few proper coop games these days.
    Flashpoint's ok but the 'bugginess' of it annoys me a bit. They've patched it up nicely but it still doesn't feel very 'solid' sometimes. I'm looking forward to Flashpoint 2 though... from what I've been hearing it looks pretty promising ^~
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    <!--QuoteBegin--Catpoker+Nov 12 2003, 04:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Catpoker @ Nov 12 2003, 04:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Am I the only one who still enjoys the original Rainbow 6, Age of Empires, Sim City 2000 and Operation Flashpoint? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I love Operation Flashpoint. It's realistic, the graphics are good (it's almost 2 years old now, I think), and it has so many different ways to complete the missions!
    One mission, you were supposed to destroy some nuke-launching device (Skud or whatever it's called). I read a mission walkthrough before starting. There, it says to "pile up your squad in the truck and go to the waypoint". What I did was completely different - I stole an ally's helicopter and bombed the skud from air <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    ...
    I should stop rambling on now.
  • ParasiteParasite Join Date: 2002-04-13 Member: 431Members
    Games are in a bit of a "Technology crunch" as I like to call it. Were puching the tech boundaries, instead of story, design or innovation. We'll come out of it once all these next-gen games come out. Then people, modders and developers alike will start to concentrate on being origional and innovative again.
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    edited November 2003
    ....So games have less plot now, huh?

    What exactly was the plot in Super Mario Bros. ? Jump on squishy things and eat mushrooms until a lizard starts shooting fireballs at you, then save your princess? [edit] can't forget: "Jumping up and down smashing bricks, and going through pipes."

    That's incredibly in depth...

    Plot, violence, graphics...none of it matters if it's not fun to play. Of course, lots of reviewers and gamers alike (especially the young ones) pass over a game if the graphics suck...If someone created a 2d game it'd have to be incredibly fun and either very long or very cheap to pass today (then still the graphics nuts might punish it).
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    edited November 2003
    CoD is sooo much better than MOHAA, it's not funny. The funny part is that MOHAA is just WWII+Quake. EDIT: GTAIII is the most innovative game made, or so they say.
  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    <!--QuoteBegin--::esuna::+Nov 12 2003, 05:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Nov 12 2003, 05:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    I miss 2D graphics entirely. I think Warcraft 2 looks better than Warcraft 3, i think Contra 3 looks better than Contra 4 and i especially think Monkey Island 1, 2 and 3 look better than 4.

    I know "everyone wants" 3D graphics, but they're totally raped one of my favourite games. Monkey Island. Not only did they change the graphical style to 3D, they also destroyed the interface. I miss point and click. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I feel the same way <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    IMHO, the graphics in BG2 are better than the graphics in NWN, as is the gameplay (seriously, the main character and ONE other party member? It makes NO sense! It CAN'T be done in the D&D universe [unless you're a mage...]).
  • Smoke_NovaSmoke_Nova Join Date: 2002-11-15 Member: 8697Members
    (or if your a 4 foot tall Dwarf with lvl 6 fighter, 120 hit points, +1 Greataxe and a Half-Orc barbarian with a +1 double axe for a teammate...hehehe. The slaughter. Baalin and Daelan together have about 220 hit points and can deal 30 damage per "round)



    Yes, gameplay is starting to lack. That's why Max Payne, if you get past the repetitiveness of the first couple levels, is such a great game. It pushed the technological boundraries all the while having a story and a REASON for you to be there. When he got home and heard those crescendo's...I was sad.
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    edited November 2003
    <!--QuoteBegin--Pithlit+Nov 12 2003, 03:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pithlit @ Nov 12 2003, 03:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i guess you should have a look @ www.3000ad.com
    Their Battlecruiser series is a really good original in simulation Genre and a long grown series that will bloom in its next title (wich will be released soon) 'Universal Combat' <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    What a **** game. Maybe I couldn't figure it out, but I played this a long while ago, and for a battlecruiser, my ship certainly lacked any sort of punch whatsoever.

    I had millenium: Choose a spot on a planet to make planetfall. Make planetfall, and there's just a CHANCE you'll be in the right place. Now spend 30 minutes flying around, find an 'enemy base' and get blown out of the sky.


    Anyway, you want some 'oldy but goody...': <b>Homeworld</b>
  • ScinetScinet Join Date: 2003-01-19 Member: 12489Members, Constellation
    You all go buy Gabriel Knight 3 now, and shut up about bad storylines and gameplay. I wish they made more stuff like that. *sigh*
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    gecko, all they need to do is use their 3D fanatism and apply it to 2D games. People would probably still eat up a 2D game if it was dressed in 3D graphics with lighting and poop. Strangely I thought Ragnorok, while not the greatest game ever, was extremely pretty... it used 2D sprites against 3D backgrounds to make some very very nice looking visuals <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    My predictions for the 2004 Gaming Market:

    DooM 3:
    Going to sell strong the first week or two due to enthusiasts. Expect a sharp decline after that due to the insane system requirments, the audience will be severly limited. Im going to predict the gameplay will have alot of atmosphere, but come on, you can only be scared of a zombie limping towards you but so many times before he becomes just another pile of polygons. Not to mention the feature John Carmack is most excited about is, brace yourself, interactive control panels in-game. Revolutionary man, freaking revolutionary.

    Deus Ex 2:
    Sales will be strong but not outstanding. It will be a wonderfully innovative game with every cool sci-fi thing you always hoped for. Due to the depth of it though, and the fact it is much more sci-fi it will be seen as the masses as a game for geeks. Why? I have no idea, trust me on this though, the "masses" are to stupid to grasp a game that requires you to have proper aim AND choose skills.

    Half-Life 2:
    Im going to predict this will shoot up into the top 5 selling games very quickly. Sales will be strong despite console fanboys panning it for not having anime chicks with eyes the size of freaking grapefruits and the fact females in the game will be realistically preportioned as to make the 'jiggle' effect less noticible. Expect the pre-mod weeks to be filled with game demos showing off how fast people can stack crates with the phys gun.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    <b>-= NEWS FROM CNN =-</b>
    <i>brought to you live from the heart of the internet in AOL's broom closet</i>


    <b>Megan:</b> "Hello, this is Megan Porter reporting live in the field only 5 days after the release of the hot new game 'Half-life 2'. In an unpresidented event the internet was completely stuffed to the point of stopping making several toasters explode and giving children watching pokemon epileptic fits. I'm here with the internet expert doctor noogle snugglypants."

    <b>Doc:</b> "why yes, in an unbeliable turn of events the 'world wide web' was utterly overloaded by the creation and transsmission of several thousand ingame videos featuring people doing stunts with vehicles and grappler cannons to heavy rock, metal or nu-metal music. Most of which had several 'gnarly' scenes or slogans slapped in with amazing techincal wingajiggery editting."

    <b>Megan:</b> "... And there you have it folks... videogames make people shoot each other. This is Megan Porter reporting live from the broom closet of AOHell"
  • Smoke_NovaSmoke_Nova Join Date: 2002-11-15 Member: 8697Members
    This is my game Wish List, as I usually prefer games that have backstory and such:

    Max Payne 2 - It's Max Payne 2. Duh. It's got a mind to match the flash.

    Homeworld 2 - It's Homeworld 2. Duh. It's basically Homeworld 1 streamlined and with new ships, purdy ships, that make things go boom!

    Knights of the Old Republic - Yes, it's a number-cruncher, but it is KotOR. It's got such nice story and it's a Bioware game. Like Blizzard, they don't know how to make a BAD game. Yes, they might make mediocre but not BAD.

    Half-Life 2 - Mostly eye candy and vehicles. What can I say though, it's Half-Freaking-Life 2.

    Halo 2 - Yes, it's Halo. But on Earth, with new guns, vehicles and even more Covenant love.

    Black & White 2 - If it's ever complete. It's the Creature raising of B&W without the micro managing...which I ignored, playing Sandbox games to get my giant creature.

    Metal Gear Solid 3 - It's MGS3. Kojima-san doesn't know how to make a bad game, just a confusing one (Raiden)

    Metal Gear Solid: Twin Snakes - It's MGS...for GCube. I'm celebrating my 1 year anniversary with my Cube this December so i'll show it some love.
    I'll always prefer story over flash, though Flash does help
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