Having Alien Troubles?

TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
<div class="IPBDescription">New Marine Help Thread</div> First thing first... your playing a game.

I once played Aliens VS Predator LOTS with my friends, i was often the only marine (because i love space marines, die alien scum!) And one comment my friend made (he was a predator, that cheap basturd) after one game is, "Dude, you play scared". While an alien with super high tech equipment (cloaking, Laser cannon) Is something to really fear... That really stuck with me. From then on i never played scared again, it limits you. As fun and atmospheric some of the levels and games you play... your playing a game, dont play scared or else your playing thier game.

Now if you play marines in NS, and find you cant hit the broad side of a onos (which is where the best shots at an onos in 2.0X is) then i recommend you pick up aliens VS predator. It has to be cheap by now, it is an old game (but it looks great!) and is a blast to play (no copyright protection, so set up a LAN game!). Play marines, at the hardest level of difficulty. What this will do is teach you how to aim at fast moving objects, without getting screamed at by your comm "Newbie!". it will teach you to check area's your probubly not used to (above doors, roofs, dark corners). If you want to try learning how to land some grenades on skulks, AvP has a grenade launcher with similer physics as the NS Grenade launcher, so you can practice nailing some drones jumping around with that beast. Also, AvP will get you into saving your shots for when you can actually hit your target. The pulse rifle is a wonderful weapon that leashes out a 4 shot burst insanely fast... when you can burst headshot aliens flying at you, your ready young apprentice. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

Well thats all i got right now, someone else take it from here :-P

Comments

  • OtsOts Join Date: 2003-07-30 Member: 18577Members, Constellation
    I luv'd AvP2. I never liked being a marine though, since i like to toy abit with the prey. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Its much more fun to use silly ways to whack a marine with predator or alien. Your right on the fear thingy though, hence i played alot as predator and alien and when i was "forced" to play as a marine i wasnt that much afraid at all. I pretty much owned all my friends when we had LAN's actually. Silly guys <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Only thing that scared me in NS is that i get attacked when im not paying enough attention to the game.

    Suprise is the key, and its much more fun at the same time, <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    edited November 2003
    <!--QuoteBegin--Trevelyan+Nov 12 2003, 01:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Trevelyan @ Nov 12 2003, 01:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What this will do is teach you how to aim at fast moving objects <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Another good game (mod) to teach you how to aim at fast moving objects is Vampire Slayer (www.vsmod.com, it's a Half-Life mod). It's really challenging as a slayer against good vampires who have been playing the mod for a long time.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    Ok, a cheaper route also <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    keep the input flowing guys!
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    VS will teach you very quickly about sneaking and making shots count. VS also encourages hits to the torso, which is a hittable area for all NS models currently.

    AvP is good, though due to the headshot being god, I find it hard to kill some aliens in NS (step up Mr Fade) since their head isn't really shootable at the moment.
  • LoRDxDeMoNLoRDxDeMoN Join Date: 2003-03-17 Member: 14636Members
    thanks guys, those should help us less skilled players <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    You want a game that teaches you to make your shots count? To sneak around? Play Splinter Cell. You miss your shot in SC, you can kiss Sam's you-know-what goodbye. You make one sound - BAM! The guards (who have MUCH better weaponry than you) will proceed to make sure you don't make the same mistake twice. Or any other mistake for that matter.
    The game is awesome on the XboX, and I'm pretty sure that it is equally good on PC and PS2 (although I pitty you PS2ers - you don't know what you are missing <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
  • FaT_MaNFaT_MaN Join Date: 2003-11-12 Member: 22720Members
    my friends and i have noticed that though it isnt an alien/marine game (such as AvP<awsome, or NS<awsome) Rainbow Six 3 reaven shield...great game with even better reality...it makes you aim more effeciantly and take your time when you are sneeking up on someone...also it makes sure you make every shot count..

    i am new here...but does that help?
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Umm, Splinter Cell is on GC too, which is teh roxor.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Invader Scoot+Nov 12 2003, 08:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Nov 12 2003, 08:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Umm, Splinter Cell is on GC too, which is teh roxor. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I pity you GCers as well... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin--Dragon_Mech+Nov 12 2003, 11:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Nov 12 2003, 11:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Invader Scoot+Nov 12 2003, 08:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Nov 12 2003, 08:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Umm, Splinter Cell is on GC too, which is teh roxor. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I pity you GCers as well... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Lies All of it! GC forever! Okay nvm, I should not provoke a console war... As for games that help with shooting at fast objects, yes VS is a great way to do this. I need to get that mod back up and working BTW... It's been too long since I have caused death from the skies.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    edited November 2003
    1)Don't play console games to help you with ns, they are WAY to different in control styles

    2)Use weapons you suck with until the com gets mad at you. DON'T go rambo with new weapons, keep them as long as possible so you get more practice

    3)Don't armory hump, you will never need 300 rounds of lmg ammo, you will however need a player in a hive or at double res before the aliens have sealed you in your base

    4)Don't play scared, Don't play stupid, watch corners, keep an ear out, if you dont know where to go, follow your teamates or ask for a WP, but always keep moving, spawning your usless corpse at an IP costs nothing, the TF the com just build in the hive you died at however costs enough

    5)if your com tells you to phase somewhere, do it right away, it means the phasegate is under attack or nearly dead, you do NOT have time to armory hump

    6)"kill" in console, learn when to use it, and dont be afraid to use it

    7)play as com once before you know what you are doing, just so you can apreciate how difficult it is, and then wait until you understand all the com issues (bonzi base, turret placement, upgrade chain) from outside the chair before you play as com agian

    8)ask questions you have, people will be alot more mad at you for doing something stupid then asking something stupid, and you will always get an answer, this isn't CS after all

    9)dont get mad at a com until you are positive he is ignoring you, there is alot going on, and you are probably hard to find at the moment

    10)a player saying "res here" is imposible to find, ask for health right beside the res node you want to go up

    11)as much as possible ignore the lerk sporespamming your base, he will probably not be able to kill any important buildings, so just walk away and let him sporespam all he wants, then all of a sudden, sneek up on him will a JP, see if he likes that

    12)the JP does not suck, you just dont know how to use it

    thats pretty much all I can think of for now, alot of that stuff is good stuff to know though <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> feel free to critisize my tips in a flame free matter, I dont have any weenies that need cooking.
  • BenaiahBenaiah Join Date: 2003-11-11 Member: 22517Members
    good post swiftspear.
    most important is 11)
    please ignore the lerk. if he is spamming the armory i say leave spawn
    and go and kill his hive!

    here is a great trick for saving guns, called "juggling"
    if your with 3 mates and they die, leaving u alone with some shotties and or welders
    they will dissapear after 30secs so heres what to do, walk over the shotty and drop yours.
    this will pick up shotty 1, then pickup shotty 2, then ... till you swap back to yours.
    keep doing it this way the weapons never dissapear and you get X times the ammo before needing to reload.
    now when backup arrives the shotties are still there and you saved X0 res.
    NB//I have managed to juggle 4hmgs from satcom back to marine start at full speed
    after we got rushed. this saves critical res needed for upgrades and another attack.
  • FanorESFanorES Join Date: 2003-07-29 Member: 18534Members
    I recommend to all clan members to play AvP (1 or 2, but 1 is better) as marine vs good aliens before any match. It increases the accuracy ENORMOUSLY. After playing AvP, killing those low-speed skulks is easier than ever....
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    If you want to get good, you have to forget about listening to the comm. Forget about teamwork. Forget about all that. Thats for people who just "play for fun". You gotta leave the base after the 3rd beep, and go kill stuff. Hunting gorges and killing res nodes is the best way to improve. The skulks will come to you. A good rambo keeps half the alien team busy for most of the game. Just be aware of everything. Listen for every little sound. Think what you would be doing as an alien. Predict. Focus. When theres multiple enemies and you are shooting 1 of them, plan out your attack on the second one before you finish the first. Know how much ammo you have. Reload when you can. Dodge. And above all: play smart.
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    You don't have to totally ignore the comm, Lucid. If he drops an RT near you or whatever, help him out. And if the comm drops stuff on me, I'll do as he requests with it - because running off with 35 res worth of stuff could ruin the experience for everyone on your team, and I don't value my getting better over everyone else's fun.

    On the other hand, now there's combat, so it's less an issue.
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    Thats cool that you think that way, hell even I help the comm out every now and then. But this thread is about ways to increase your personal skill as a marine. It is not about values. Thats a totally seperate issue. I'm not saying you have to forget about else to get good. I'm saying this is the best and fastest way to get good.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    your not good at NS until you know how to decently play as a team. A good rambo does nothing for the marine team as soon as the fist few minutes have past and the OC's start going up. After that point, the com knows better than any player where he needs to be. Ramboing may be good for learning dodging and shooting skills in NS, but that is hardly all that is needed to be considered a good player.
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm saying this is the best and fastest way to get good.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Yeah, fair enough.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited November 2003
    <!--QuoteBegin--Swiftspear+Nov 13 2003, 01:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Nov 13 2003, 01:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 6)"kill" in console, learn when to use it, and dont be afraid to use it <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Swiftspear, I have found the need to kill myself in-game once, and then it was at the comm's orders because he needed me back in base as of YESTERDAY. Why would you ever commit suicide without a 'kill' order like that? I think that if you are going to die, bring that Kharra down to hell with you! Is RFK the reason?
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    i think he means instead of going,
    "ACK!!! IM STUCK IN TEH WALL, SOME 1 KILLZOR MEH!!!"
    type
    say "crap, im stuck, 1 sec" then typing kill in consol
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    every time ive played a new fps game, my aims improved (i started fps on hl btw, ive played unreal and some others at friends houses, but not by myself).

    i went tfc-->cs-->ns

    and now i play all three, depending on my mood and how much time i have. tfc helped me learn to shoot while moving. cs gave me better aim when standing still. ns helped me hit fast moving targets.

    i think each game works different parts of your aim more than others, but those improvements help all games. its like different sports work different muscles - a lot of football players play bball for practice for instance.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    edited November 2003
    when ever you have no idea where you are on the map, maby you have no ammo or no heath, often it is best just to get back to the base and start again rather than waiting for a cloaked skulk to pick you off, never give the other team 2 res that you didn't have to. I'll admit, kill command is the most useless on my list but it is something you will knowtice nearly all really good players have mastered, although you prolly won't find a use for it more than once per game, if even that.

    If you get stuck on a wall or building just type "/stuck" (not in the console, just a message) it relocates you a foot or so away, effectively unsticking you

    [Edit]
    I would definately recomend playing more than just NS if you want to improve at NS, and computer FPS will help your reaction time (except maby battlefield, which is practically never played as infantry)

    I went cs/hl -> NS -> dod
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    <!--QuoteBegin--Swiftspear+Nov 13 2003, 01:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Nov 13 2003, 01:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> your not good at NS until you know how to decently play as a team. A good rambo does nothing for the marine team as soon as the fist few minutes have past and the OC's start going up. After that point, the com knows better than any player where he needs to be. Ramboing may be good for learning dodging and shooting skills in NS, but that is hardly all that is needed to be considered a good player. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    We are talking about skill here. Listening to the commander takes no skill. Teamwork is common sense: if help is needed somewhere you go there. If someone is building you cover them. So on and so forth. That has nothing to do with skill. It's only has to do with how willing you are to partake in teamwork and how much common sense you have.

    Teamwork is great. Teamwork is grand. Teamwork is fun. Teamwork is not what this thread is about.
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