Crates

Snapper_JoSnapper_Jo Join Date: 2003-10-21 Member: 21858Members
<div class="IPBDescription">ooo look at the perdy colors.....</div> Mkay got a style question. Right now my Cargo Bay is filled with nos_crates (the whitish ones with the pink stripe) and Im afraid it looks a bit plain. But when I tried to add in other Crates it looked a bit too colorful to the point of being annoying.

Oh and while Im at it my Cargo is 16384 units (thats 4x4 256 unit textures) in floor space. That isnt too much is it?

-Red

Comments

  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    instead of adding more textures, try using interesting lighting to spice it up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Snapper_JoSnapper_Jo Join Date: 2003-10-21 Member: 21858Members
    Im afraid to try out lighting yet. Not until the map layout is done. Lighting is a HUGE part of what makes maps look cool and I want to make sure I get that right, so having a half done map wont let me do that.

    As for the Crates thing you didnt help meh at all! Gah! All well, Ive resized my Cargo Bay and now it looks all good. Big place for just 1 Res Node but it will be really fun in game to run around in as anything but Onos (uh-ohs....must make at least 1 path big enough for Onos....).

    Now if only I can get the elevators to work the way I want....and if only I could make my own texture for the main Door....

    -Red
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