Ns Backround For Steam
Rohi
Join Date: 2003-11-04 Member: 22301Members
<div class="IPBDescription">uh...</div> Heya guys. I just cooked this up. The eye of the fade inspired me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> If anyone wants it let me know. And I would appreciate a host, if someone would be so kind <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Let me know what ya'll think. But please, use CONSTRUCTIVE criticsism.
Let me know what ya'll think. But please, use CONSTRUCTIVE criticsism.
Comments
Also, the skulk in the top left took me a while to recognise, it just looks... wrong, i think that could just be the pose it's in with the head raised.
If i were you, start over, but use the same structure, but try and keep the colours more vibrant.
The eye is a bit washed out because I had to make the title visible. I suppose I could put the eye to full opacity and enlarge the title. I will remove the skulk. But I know not what to put in its place <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> The marine is concept art from the dev team, and he is standing in mist <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
Again thank you for your opinion, please continue sharing it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
The eye is a bit washed out because I had to make the title visible. I suppose I could put the eye to full opacity and enlarge the title. I will remove the skulk. But I know not what to put in its place <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> The marine is concept art from the dev team, and he is standing in mist <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
Again thank you for your opinion, please continue sharing it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yeah it's mainly the eye that's washed out. But being the centrepiece of the image, it's the thing that notices the most.
One thing, the logo isn't essential, if anything, replace the Half-Life text at the bottom with the NS logo and try not to let "formalities" stand in the way of the image. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Oh, and on the side, welcome to the forums, i didn't notice. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
The pic you see is not actual size. I use Paint Shop Pro 6, so my original pic is a layered .psp at 800x600. Then I have to cut it up into little chunks to put it in steam <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Hmm, 68 views and only one person replying....
Does anyone else have an opinion?
I also think you forgot to cut out a bit from the backround of the marines pictures next to his forearm.
Anybody else?
I like the layout better on the 2nd one,
The eye and text's colours look better on the 2nd but they're far too blurry.
Keep it up, I can see it looking very nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I liked the border too, but in steam it looks wierd, so I took it out., Btw I updated it, just before you posted <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<b>Edit:</b> If anyone wants it, let me know and I will upload the resources folder with the functioning backround for steam.
Plonking a logo on top doesn't do much for the eeriness. Maybe you could consider making the text smaller and shunting it to the top or top left?
I liked that upside-down skulk on the top. It looked... right... I don't know what else to call it.
Keep it evolving!
--Scythe--
Really, I appreciate the input ALOT.
Thx
Its 1024x768, which is my in-game resolution. So this is what you see when you open Steam NS. Tell me what you thinketh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I still like the design tough.
I might try and fiddle with it and see if I can make a 1024x768 native. But how is the composition?
eAi
When your resolution (for Steam) is higher than 800x600, the images stretches. Think having an 800x600 image as a desktop wallpaper, using 1280x1024 as resolution, and you stretch that to fill the screen.
I like the background, by the way <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->