Leaf Portals Saw Into Leaf... WTH? Help Pls
h8_F8
Join Date: 2003-05-16 Member: 16362Members
<div class="IPBDescription">error that i get</div> this is the exact error that i get... copied and pasted from my [map].log file if i let it go to the lighting portion of the compile it just gives the error "too many light styles on a face(?.?.?)" over and over and over and never ends
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: c:\zhlt\HLVIS.EXE -full ./maps/ns_pyramid5.map
922 portalleafs
2610 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(5.88 seconds)
LeafThread:
(114.85 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 23 and 13:
(3017.775 2464.923 -1013.000)
(3080.645 2610.759 -1013.000)
(2982.466 2495.254 -1013.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 190 and 197:
(1347.943 591.005 -1185.215)
(1347.943 591.172 -1007.996)
(1218.382 579.010 -1016.182)
(1220.164 579.009 -1196.369)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 664 and 657:
(179.489 1967.532 -1021.000)
(179.794 1952.191 -1021.000)
(179.799 1951.854 -1018.688)
(179.488 1967.509 -1018.688)
average leafs visible: 166
g_visdatasize:42409 compressed from 106952
121.66 seconds elapsed [2m 1s]
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: c:\zhlt\HLVIS.EXE -full ./maps/ns_pyramid5.map
922 portalleafs
2610 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(5.88 seconds)
LeafThread:
(114.85 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 23 and 13:
(3017.775 2464.923 -1013.000)
(3080.645 2610.759 -1013.000)
(2982.466 2495.254 -1013.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 190 and 197:
(1347.943 591.005 -1185.215)
(1347.943 591.172 -1007.996)
(1218.382 579.010 -1016.182)
(1220.164 579.009 -1196.369)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 664 and 657:
(179.489 1967.532 -1021.000)
(179.794 1952.191 -1021.000)
(179.799 1951.854 -1018.688)
(179.488 1967.509 -1018.688)
average leafs visible: 166
g_visdatasize:42409 compressed from 106952
121.66 seconds elapsed [2m 1s]
Comments
The "too many light styles...." error, however, is an annoying one. Basically it means you have too many unique lighting styles on a face. Check for areas with a lot of different colours or flashing lights and remove one or two. As far as i know there's no other way to get around it other than removing the lights.
It's not quark, it's the compile tools that are giving you the headache.
Look to an area where you have multiple lights with effects (flickering, strobe, whatever) and remove one or two and see if you get the same error.
oh well i'm gonna give up on the map and quark in general, if anyone would like to take over i'm gonna post in new topic.