Teams Status And Building Times

FirewaspFirewasp Join Date: 2003-05-10 Member: 16182Members
<div class="IPBDescription">test mode? or adjustable?</div> Ok I just made a minimap to test thigns out but I notices asa marine i could actualy KILL the alien hive(normaly if theres not a player on each team you cant ya know)
And if I switched teams the buildings would stay.
AND asa marine when I built a structure it built super fast (like IP in 3 secs).
Im wondering if all this is permanant and not like some sortof testing mode, and if it its then how to i fix this.

Comments

  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    A slight chance it could be because it was just you so you have 0 ping and your best FPS so you build faster. Maybe they didn't take out that little FPS build faster thingy. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • PaladinPaladin Join Date: 2002-10-06 Member: 1455Members, Constellation
    Yup , that' some kind of testing mode.
    Once you have set the variable sv_cheats to 1 (just type "sv_cheats 1" in console) you won't need a player on each team to start the match.
    You can't build stuff this fast in normal mode. To get back to the normal mode just type "sv_cheats 0" in the console, you won't be able to start the real game though , cause each team need at least 2 players then.

    Here is a list of all commands available in cheating mode (sv_cheats 1) :

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Most servers won't need these, but if you are making a demo movie or need to test something, who knows, these could be useful.

    Notes:
    - sv_cheats must be 1
    - If cheats aren't 1, it will say "unrecognized command", even though it IS a recognized command
    - When cheats are enabled, the game will start when there's a player on at least one team. The game will never end.

    spawnhive - As an alien, creates a random new hive for your team
    killhive - As an alien, destroys a random hive
    addcat x - X where is 1-4. Adds a random upgrade category, just like you had built an upgrade chamber (1 is defense, 2 used to be offense, 3 is movement, 4 is sensory)
    removecat x - Take a guess.
    givepoints (bound to F11 by default) - Gives you some points
    killall - Kills all players in the game with your current weapon (won't kill teammates unless FF is on via tournament mode)
    invul - Toggles invulnerability for yourself.
    startgame - Starts game immediately (untested for awhile)
    endgame - Ends the current game (as a victory for team one). You can also type "endgame 1" for the same effect. If you type "endgame 2", it will be a victory for team 2.
    tooltip lala - Adds a tooltip named "lala". It will translate this tooltip if found in titles.txt, if possible.
    testevent - Plays a "you just got points for killing the enemy event", for testing where the commander can see events (he can't sometimes, when hovering over the void, or inside geometry)
    getnumplayers - Reports the current number of human players
    startcommandermode - Teleports you near the first command station it finds and starts commander mode. This will sometimes teleport you inside geometry.
    stopcommandermode - Drops you out of command mode, useful when your mouse or the logout button stops working
    web - Gives you the effects of having just touched one web. Use multiple times to simulate touching multiple webs.
    setculldistance x - Used by mappers to find the minimum culling distance needed for commander mode on their maps.
    setgamma x - Sets the current env_gamma level, where x is a number from 1.0 to 2.0. This affects all players.
    bigdig - All buildings are built instantly, doesn't require manual building
    hightech - All research happens nearly instantly
    orderself - When commanding and giving orders, this will give the orders to yourself, so you can logout and see how they look on the HUD. There's no way to stop doing this after you've used this cheat.
    editps <name> - Used to edit a particle system
    listps - Lists all particle systems in NS and in the map
    buildminimap - Generates a new minimap. Very CPU intensive. Saved in the ns/sprites/minimaps directory.
    crash - Causes NS to crash.
    assert - Causes NS to assert
    run <name> - Runs a server-side script. Ignore this until scripting is more in place.
    clientrun <name> - Runs a client-side script. Ignore this until scripting is more in place.
    giveupgrade x - Gives an upgrade. 20-22 are the marine armor upgrades, 23-25 are the marine damage upgrades, 28 is jetpacks, 29 is power armor, 31 is faster reinforcements, 33 is motion-tracking, 26 is siege, 27 is stimpack, 30 is distress beacon
    removeupgrade x - Like giveupgrade but removes one.
    killcs - Kills all command stations.
    attackcs - Does a little damage to one command station
    alert - Generates a random alert.
    parasite - Parasites self (no damage)
    paralyze - Paralyzes self (like level 5 ability)
    boxes - Draws boxes around all buildables (not sure if this still works). Effect goes away after a short time.
    overflow - Tries to overflow player.
    deathmessage <weaponname> - Sends test death message to all. Example: "deathmessage machinegun", "deathmessage bitegun"
    setskin x - Sets the players skin (0 for white marine, 1 for black marine)
    redeem - Makes it easier to test redemption <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Source : <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=8&t=7509' target='_blank'>http://www.unknownworlds.com/forums/in...t=ST&f=8&t=7509</a>
  • FirewaspFirewasp Join Date: 2003-05-10 Member: 16182Members
    thanks a ton!
    woohoo! <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
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