Particles System

ZocZoc <?php echo "Hi there!"; ?> Join Date: 2003-01-20 Member: 12517Members, Retired Developer, Constellation, NS2 Playtester
<div class="IPBDescription">heeeeeelp!</div> someone have some kind of a example? or can build one and make downloadable?

I'm messing with the particle systems about 1 hour and can't get to create just a single particle... I really don't know what I'm missing...


here what I done: Created a func_illusionary entity and a env_particles_custom

I set "Generation entity" of env_particles_custom to the name of func_illusionary

I've used the hera_fog.spr as the sprite...
set size to 20

but I can't create just a single particle.. thats weird...

please, someone can help me? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

EDIT: If someone needs this too, take a look at: <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=55125' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=4&t=55125</a>

Comments

  • AndosAndos Join Date: 2003-10-17 Member: 21742Members
    I had problems with it too. I use a normal sized sprite but when i run my map, the sprite is TINY so i could not see it in the first attempt. (i used all the standard configurations only changes animation sprite and frames in sprite. Yes it animates.)
    would i have to scale it up to 100 to see it or what?
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--Andos+Dec 4 2003, 08:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Andos @ Dec 4 2003, 08:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I had problems with it too. I use a normal sized sprite but when i run my map, the sprite is TINY so i could not see it in the first attempt. (i used all the standard configurations only changes animation sprite and frames in sprite. Yes it animates.)
    would i have to scale it up to 100 to see it or what? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The particle size value is in the same units as unscaled map textures -- it's not a percentage, so you'll probably want a value of 4-5 (units) minimum to be able to see anything.
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