Flying speed
CMEast
Join Date: 2002-05-19 Member: 632Members
<div class="IPBDescription">Or limits of</div>As flying isnt the same as walking and you dont have a set speed, does that mean you can accelerate indefinitely? If a map was created in the shape of a large loop could you keep getting faster and faster until you break the ingame sound barrier and get a blue screen?
Does gliding slow you down?
Can you maintain your falling speed?
I presume you can fly straight down, is there some kind of turning circle or could you just flick your mouse up and break out of the dive and into a flat(ish) glide straight away?
Is it possible to do loop the loops? Barrel roles? etc
I can just imagine squadrons of lerks flying in formation accross a specially built lerk map, maybe with streams of coloured smoke coming from their... feet.
(one day someone will get fed up of my questions).
Does gliding slow you down?
Can you maintain your falling speed?
I presume you can fly straight down, is there some kind of turning circle or could you just flick your mouse up and break out of the dive and into a flat(ish) glide straight away?
Is it possible to do loop the loops? Barrel roles? etc
I can just imagine squadrons of lerks flying in formation accross a specially built lerk map, maybe with streams of coloured smoke coming from their... feet.
(one day someone will get fed up of my questions).
Comments
For answers not in that thread:
Flapping your wings always pushes you up in terms of gravity, not with respect to your current view. So if you look straight down and flap your wings, you'll still move up. Fancy aerial tricks aren't possible.
No, you cannot accelerate indefinitely, there is an upper limit. This limit can be raised by taking certain upgrades.
Gliding holds the speep or slows it down slightly (its hard to tell).
If you cease to fly, you begin to fall. This speed accelerates. If you dont open your wings soon enough, you can hit the ground and take fallign damage.
You cant really fly down, but . . to exectue a swoop or dive, just stop jumping, and use intermittent jump key presses to control your descent. Then, at the last minute, start hitting that jump key like no other and you should level off. Hope this was informative. It is hard to describe the feeling of flying the lerk, but suffice to say, it is easily one of the most addictive things to do in NS. And you know a mods got stuff going for it when its fun merely to MOVE AROUND.
EDIT: Bah! me and coil seem to always hit the same threads at about the same time.
<!--EDIT|humbaba|Sep. 06 2002,18:09-->
So if your falling at a speed of -20 (numbers plucked at random) and you flap your wings your speed goes to -15, you flap again and it changes to -10 and after a few more times it goes -5, 0, 5, 10 etc
Or are the physics more complicated than that?
Or more simple than that with the first one braking your fall entirely (highly doubtful).
I hope its something like the first example because that adds the need to think more when moving.
Ta for the quick response btw
I just think it would be VERY cool to switch to third person in the air to see yourself glide through corridors and hive rooms.
Of course, this might not make much sense, as you would still need to be in first person to be aiming weapons midair. I should really think out these ideas before I put them down, I think I've been running around too much in 3rd person briefcase mode in SI.
Mmmmm.... Old games....
Soo, your speeds increases by 32 for every second you fall... hang on, lemme graph this...
The equation for the falling rate in normal gravity=:
Height=16(TIME)^2+16(TIME)+0
I hope I'm not wrong, I hate being wrong.
Mmmmm.... Old games....<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Emu Joust?
There were a lot of comparisons drawn from NS' flying model and that of Emu Joust.
--Scythe--
the_only_scythe@subdimension.com
P.S. MS Word has never heard of the word "emu".
So to answer your questions.
There is no need to select a "flying skill"
It takes a few bites to get a marine, but it can get pretty close to insta kill if you get accurate and fast enough to do it while gliding.
So, does that mean that the bite attack gets stronger the faster you go?
Currently no, but everything is subject to change.