Changing Propeties Of A Wall.
Crow
Melbourne Join Date: 2003-01-16 Member: 12376Members
I was thinking of a cool way to create a door and what i came up with was a wall that was semi see-through and unpassable. When u pressed a button, the wall became much more see-through and you could walk through it.
To do this i was thinking of either having some sort of train that with a huge speed with a func_wall being replaced by a func_illusionary of different lighting, which would acutally work well if i had a slow vertical movement to the wall. But then i was thinking that many people here might know another more simplier/complex way to create a better effect.
To do this i was thinking of either having some sort of train that with a huge speed with a func_wall being replaced by a func_illusionary of different lighting, which would acutally work well if i had a slow vertical movement to the wall. But then i was thinking that many people here might know another more simplier/complex way to create a better effect.
Comments
texture them teh same etc.
now make one a func_illusionary.
this will be what you see when the door is open.
so we'll make it:
render mode: adittive
render ammount: 25
the the other brush is either a func_door or a func_wall_toggle.
well yeah