On a roll
badmofo
Join Date: 2002-01-28 Member: 121Members
<div class="IPBDescription">2 more pix and thats it</div>ok - after these you're not gonna see anything for a while...
Remember the old pix of the storage room (the one that was flooded) - well here are the new pix...i know it's dark, but this is the first real "decent" into the base and it's just before the turbine room...so it will make the marines #### themselves i hope <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->.
And back by popular demand...another 1MB divx movie of the storage room. Remember - no sound...and really crappy webcam quality <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->.
<a href="http://filebox.vt.edu/users/malavi/NS_pix/nsmofo2.avi" target="_blank">Storage Room Movie</a>
<img src="http://filebox.vt.edu/users/malavi/NS_pix/storage10008.jpg" border="0">
<img src="http://filebox.vt.edu/users/malavi/NS_pix/storage10016.jpg" border="0">
Remember the old pix of the storage room (the one that was flooded) - well here are the new pix...i know it's dark, but this is the first real "decent" into the base and it's just before the turbine room...so it will make the marines #### themselves i hope <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->.
And back by popular demand...another 1MB divx movie of the storage room. Remember - no sound...and really crappy webcam quality <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->.
<a href="http://filebox.vt.edu/users/malavi/NS_pix/nsmofo2.avi" target="_blank">Storage Room Movie</a>
<img src="http://filebox.vt.edu/users/malavi/NS_pix/storage10008.jpg" border="0">
<img src="http://filebox.vt.edu/users/malavi/NS_pix/storage10016.jpg" border="0">
Comments
I think that the architecture is great, and the lighting is great, execpt for one point: I think that the additive lighting of the monitors in the first picture is just far too much. The contrast seems too extreme, and it would seem that something that bright would at least be giving off some ambient light. But besides that, great work!
@greedo...good point - I'll make it appear like the monitors are giving off more ambient light near the computer console.
as for my rig...its a 1ghz, 512RAM, geforce2mmx. <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
The elevator in this is one of the best examples of a shared experience landmark I've seen in NS. The thing that really blew me away though was your subtle use of particles. I'm surprised no one else noticed it...actually, I didn't notice it until the 3rd viewing or so. Right before he gets in the elevator, you'll see some mist or dust motes rising up from the ground in front of the flickering light. Damn that's good!