Are Grenades A One-key Deal?
Straylight
Join Date: 2002-11-01 Member: 2783Members
<div class="IPBDescription">or do you select like normal weapons?</div> So which is it going to be in NS? Personally I like the one-key system (like Halo.) IMO if the time switching is supposed to be part of balancing them just make it take longer to throw in the first place.
Comments
- Shockeh <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
They are too hard to use effectively.
I am hoping for a click and hold to arm (starting the 4 second count down), unclick to release, hold too long, BOOM!
The nades everyone will see in 3.0 is not the current nade we have in the 3.0b BT. The ones we have now are like firecrackers. Lots of noise and flash, not much boom for your buck. But they still are AWESOME!
Wait... that's a good thing, isn't it...
<!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> - WTH???
Team Fortress 2 Best game of 1997, er 98, er 99, er MAYBE 2004!
Grenades are still useful for area denial, anti-cloaked-camping, and structure clearing. They'll probably be changed a good bit before release.
Halo did it right. You hit a key, and after half a second your hand would pop out holding a grenade, and throw it. You weren't able to shoot while you were pulling out/throwing the grenade.
TFC did it wrong. You hit a key, and there would be no waiting period, and you could still fire while throwing the grenade.
Half-Life did it wrong. You had to switch weapons then switch back, stopping people from using grenades purely because they were difficult to select, and caused people to make one key grenade scripts.
So Flayra, if you're reading this, using a weapon slot just causes people to use scripts, so make one for 'em, and make us all haaaaaaaappy! =D
From my impression, the grenade wont be all that usefull in skirmishes either way, mostly it will just be area denile and building clearing, ie you wont have any good reason to pull it out lighting fast any ways.
*EDIT* Oh and in DM, there are much more efficient ways of dealing death, especially in the early days... the days of the Tou Cannon. Using grenades left you that much more open to instant death attacks like that.
Impossible. A grenade pin requires at least 3 pounds of pressure to be pulled. You would prolly loose a couple of teeth doing that, right Brig?
Oh, and we can at least cook the grenade, right?
To cook a grenade means to let its fuse run for a little before throwing it, therefore not giving the aliens a chance to escape.