Testing A New Render Method
lillbrorsan
Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Nothing ns related, sorry</div> Im posting these pictures in this forum cause here i can
get the best and most feedback on any other forums that i know.
Im testing a new render method, used by some people with 3D Studio Max.
Tell me what you think, its a huge quality improvement then the original rendering method.
<img src='http://toffe.kladdpapper.com/cratenewrender.jpg' border='0' alt='user posted image'>
<img src='http://toffe.kladdpapper.com/entest.jpg' border='0' alt='user posted image'>
<img src='http://toffe.kladdpapper.com/table.jpg' border='0' alt='user posted image'>
Thx
get the best and most feedback on any other forums that i know.
Im testing a new render method, used by some people with 3D Studio Max.
Tell me what you think, its a huge quality improvement then the original rendering method.
<img src='http://toffe.kladdpapper.com/cratenewrender.jpg' border='0' alt='user posted image'>
<img src='http://toffe.kladdpapper.com/entest.jpg' border='0' alt='user posted image'>
<img src='http://toffe.kladdpapper.com/table.jpg' border='0' alt='user posted image'>
Thx
Comments
This should of been made in the "offtopic" forum though.
Well, you do this:
Apply grey texture to your model
Place a skylight pointing at the model
Press 9 and choose Light Tracer
Press 8 and on Background Color select white
Then render
Voila!
jk, good renders