Morphing.

dragonninjadragonninja Join Date: 2003-11-19 Member: 23166Members
<div class="IPBDescription">Morphing.</div> Ok. I kind of need to know how you morph objects that have been re-arranged, back into the original shape, like you are supposed to be able to do in Chilli, except that Chilli is ****. Oh and I found out how to do this is MAX3, but not MAX4. Bah. I don't know.

Comments

  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    assign everything to its own bone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RalaknaRalakna Join Date: 2003-12-14 Member: 24381Members
    Word of advice, do not use Chiliskinner. It may seem like a good idea at the moment but it is probably slowing you down a lot. This video will show you another way to UV map something.

    <a href='http://redelder.com/ank/ank-uv-video.zip' target='_blank'>Clicky</a>
  • dragonninjadragonninja Join Date: 2003-11-19 Member: 23166Members
    Nah mate, I'm not using Chilli. I realised how much it sucks **** a while ago. But I was wondering how to do the equivilant.
    As for assigning to bones, care to elaborate?
    Also, that video don't work.
  • RalaknaRalakna Join Date: 2003-12-14 Member: 24381Members
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
    Read the readme, you need the Techsmith codec.
  • dragonninjadragonninja Join Date: 2003-11-19 Member: 23166Members
    Thank you a million. That works a treat. Thanks again.
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