If You Thought Hl Bhopping Was Bad...

pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
edited December 2003 in Off-Topic
<div class="IPBDescription">Prepare to be blown away</div> Dear jumping jiminy jesus christ in a handbasket.

This is ludicrious.

<a href='http://www.planetquake3.net/download.php?op=viewdownloaddetails&lid=1892' target='_blank'>Clicky.</a>

Download now, watch, and be amazed. It's a Q3 trick-jumping video called CeTuS, weighing in at about 285 MB, but it's worth every little byte. It's quite simply the best bunnyhopping and rocketjumping I've seen anywhere ever.

The author's site is <a href='http://www.planetquake3.org/tricking_it' target='_blank'>here.</a>

I dunno how he does it, but it's just nuts.

Comments

  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    100kb/sec and its gonna take me 40 min,


    here we go! I saw a DoD jumpin tricks vid before they fixed B hopping, it also showed every little texture glitch so you could jump off buildings, hit a certain spot and slide down without taking damage,


    I tried but i wasnt skilled enough,





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  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Just watched it... Pretty awesome. I wish it was all in First person though. What really impressed me was the maps and the size some of them were.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    uh-huh, the maps were as impressive as the jumping XD
    The trick with the bfg is amazing too!
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    those grenade jumps were awsome!






    Post Count History
    Current post 1875: In the year 1875 Winston Churchill is born.
  • SkulkBaitSkulkBait Join Date: 2003-02-11 Member: 13423Members
    Great, just when I thought Morimoto made my Video directory too big...
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    <!--QuoteBegin--Liku+Dec 20 2003, 03:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Dec 20 2003, 03:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just watched it... Pretty awesome. I wish it was all in First person though. What really impressed me was the maps and the size some of them were. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah, that's what I was impressed by the most too.

    The scale of these jumpmaps is huge, and the way they expect you to finish them is pretty nuts. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    tayconc from TFC...damn fun map.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Oh, man. That's just crazy jumping stuff.
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    Downloading now, gonna take just over an hour at 70.0.
    Might go play some more Sands Of Time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Hmm, to be honest, i'm not that impressed. It just struck me as being boring. 10 minutes of watching someone bounce over boring maps, great.....

    I was hoping they'd actually make and play footage from the official maps where bunnyhopping, rocketjumping, etc, is not originally catered for in the map design, as opposed to this run or jump maps which were made for the sole purpose of doing just that.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    Ooh, does he play in The Longest Yard? I can't watch videos for some reason, they always pause and stay that way about 1/3 of the way through, even though I can still hear sound.
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